Allow FrameBuffer clear color to be customized.
This commit is contained in:
@@ -60,6 +60,7 @@ namespace OpenRA
|
||||
IVertexBuffer<Vertex> CreateVertexBuffer(int size);
|
||||
ITexture CreateTexture();
|
||||
IFrameBuffer CreateFrameBuffer(Size s);
|
||||
IFrameBuffer CreateFrameBuffer(Size s, Color clearColor);
|
||||
IShader CreateShader(string name);
|
||||
void EnableScissor(int left, int top, int width, int height);
|
||||
void DisableScissor();
|
||||
|
||||
Reference in New Issue
Block a user