diff --git a/mods/ra/maps/bomber-john/rules.yaml b/mods/ra/maps/bomber-john/rules.yaml index ffcc189ac5..31538d232e 100644 --- a/mods/ra/maps/bomber-john/rules.yaml +++ b/mods/ra/maps/bomber-john/rules.yaml @@ -91,6 +91,9 @@ Player: OnFireSound: ironcur9.aud Production: Produces: Building + LobbyPrerequisiteCheckbox@GLOBALBOUNTY: + Enabled: True + Locked: True MNLYR: Inherits: ^Tank diff --git a/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml b/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml index ffdffd2b3b..357f78df27 100644 --- a/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml +++ b/mods/ra/maps/drop-zone-battle-of-tikiaki/rules.yaml @@ -35,18 +35,6 @@ UNITCRATE: Crate: TerrainTypes: Clear, Road, Ore, Beach -^Infantry: - GivesBounty: - Percentage: 0 - -^Tank: - GivesBounty: - Percentage: 0 - -^Vehicle: - GivesBounty: - Percentage: 0 - APC: Inherits@AUTOTARGET: ^AutoTargetGround Health: @@ -86,3 +74,6 @@ Player: PlayerResources: DefaultCashLocked: True DefaultCash: 5000 + LobbyPrerequisiteCheckbox@GLOBALBOUNTY: + Enabled: False + Locked: True diff --git a/mods/ra/maps/drop-zone-w/rules.yaml b/mods/ra/maps/drop-zone-w/rules.yaml index 22cb7e00bc..8cb3c9d152 100644 --- a/mods/ra/maps/drop-zone-w/rules.yaml +++ b/mods/ra/maps/drop-zone-w/rules.yaml @@ -54,22 +54,6 @@ LST: Armament: secondary MustBeDestroyed: RequiredForShortGame: true - -GivesBounty: - -PT: - -GivesBounty: - -DD: - -GivesBounty: - -CA: - -GivesBounty: - -SS: - -GivesBounty: - -MSUB: - -GivesBounty: Player: Shroud: @@ -80,3 +64,6 @@ Player: PlayerResources: DefaultCashLocked: True DefaultCash: 5000 + LobbyPrerequisiteCheckbox@GLOBALBOUNTY: + Enabled: False + Locked: True diff --git a/mods/ra/maps/drop-zone/rules.yaml b/mods/ra/maps/drop-zone/rules.yaml index ffdffd2b3b..357f78df27 100644 --- a/mods/ra/maps/drop-zone/rules.yaml +++ b/mods/ra/maps/drop-zone/rules.yaml @@ -35,18 +35,6 @@ UNITCRATE: Crate: TerrainTypes: Clear, Road, Ore, Beach -^Infantry: - GivesBounty: - Percentage: 0 - -^Tank: - GivesBounty: - Percentage: 0 - -^Vehicle: - GivesBounty: - Percentage: 0 - APC: Inherits@AUTOTARGET: ^AutoTargetGround Health: @@ -86,3 +74,6 @@ Player: PlayerResources: DefaultCashLocked: True DefaultCash: 5000 + LobbyPrerequisiteCheckbox@GLOBALBOUNTY: + Enabled: False + Locked: True