diff --git a/OpenRa.Game/Effects/Bullet.cs b/OpenRa.Game/Effects/Bullet.cs index 784795b346..fab47ac7ac 100644 --- a/OpenRa.Game/Effects/Bullet.cs +++ b/OpenRa.Game/Effects/Bullet.cs @@ -51,7 +51,8 @@ namespace OpenRa.Game.Effects public void Tick() { if (t == 0) - Sound.Play(Weapon.Report + ".aud"); + if (!string.IsNullOrEmpty(Weapon.Report)) + Sound.Play(Weapon.Report + ".aud"); t += 40;