From d2740847cfacb24848289c00fe3abce64542d865 Mon Sep 17 00:00:00 2001 From: Nukem <> Date: Mon, 10 Oct 2011 17:22:05 +1300 Subject: [PATCH] new AI configuration -- supports 3 difficulty levels --- mods/ra/rules/system.yaml | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-) diff --git a/mods/ra/rules/system.yaml b/mods/ra/rules/system.yaml index d7b7a499de..6af175c3ab 100644 --- a/mods/ra/rules/system.yaml +++ b/mods/ra/rules/system.yaml @@ -68,7 +68,7 @@ Player: 1tnk: 70% 2tnk: 25% 3tnk: 50% - SquadSize: 10 + SquadSize: 20 HackyAI@NormalAI: Name:Normal AI BuildingFractions: @@ -99,6 +99,35 @@ Player: 2tnk: 25% 3tnk: 50% SquadSize: 15 + HackyAI@HardAI: + Name:Hard AI + BuildingFractions: + proc: 30% + powr: 35% + tent: 1% + barr: 1% + weap: 1% + pbox: 7% + gun: 7% + ftur: 10% + tsla: 5% + fix: 0.1% + dome: 10% + agun: 5% + sam: 1% + atek: 1% + stek: 1% + UnitsToBuild: + e1: 50% + e3: 10% + harv: 10% + apc: 30% + jeep: 40% + ftrk: 50% + 1tnk: 70% + 2tnk: 25% + 3tnk: 50% + SquadSize: 10 PlayerColorPalette: BasePalette: terrain SurrenderOnDisconnect: