Enable player experience tracking in mod rules

This commit is contained in:
Oliver Brakmann
2016-06-18 13:45:19 +02:00
parent dab7276601
commit d292f15cc2
20 changed files with 38 additions and 0 deletions

View File

@@ -3,6 +3,7 @@
UpdatesPlayerStatistics:
CombatDebugOverlay:
GivesExperience:
PlayerExperienceModifier: 1
ScriptTriggers:
UpgradeManager:
Huntable:
@@ -515,6 +516,7 @@
RepairableBuilding:
RepairPercent: 40
RepairStep: 14
PlayerExperience: 15
WithDeathAnimation:
DeathSequence: dead
UseDeathTypeSuffix: false
@@ -560,6 +562,7 @@
RepairableBuilding:
RepairPercent: 40
RepairStep: 14
PlayerExperience: 15
EngineerRepairable:
RevealsShroud:
Range: 3c0

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@@ -146,6 +146,7 @@ E6:
RepairsBridges:
Captures:
CaptureTypes: building, husk
PlayerExperience: 50
-AutoTarget:
-GainsExperience:

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@@ -34,3 +34,4 @@ Player:
Id: unrestricted
GlobalUpgradeManager:
ResourceStorageWarning:
PlayerExperience:

View File

@@ -425,6 +425,7 @@ HPAD:
Produces: Aircraft.GDI, Aircraft.Nod
Reservable:
RepairsUnits:
PlayerExperience: 25
WithRepairAnimation:
RallyPoint:
ProductionQueue@GDI:
@@ -532,6 +533,7 @@ FIX:
Reservable:
RepairsUnits:
Interval: 15
PlayerExperience: 25
RallyPoint:
WithRepairAnimation:
Power: