removed static carp from ScreenShaker
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@@ -94,7 +94,7 @@ namespace OpenRA.Traits
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{
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if (e.DamageState == DamageState.Dead)
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{
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ScreenShaker.RegisterShakeEffect(10, self.CenterLocation, 1);
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self.World.WorldActor.traits.Get<ScreenShaker>().AddEffect(10, self.CenterLocation, 1);
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Sound.Play("kaboom22.aud");
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}
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}
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@@ -1,8 +1,26 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Traits;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileFormats;
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namespace OpenRA.Traits
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@@ -14,8 +32,8 @@ namespace OpenRA.Traits
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public class ScreenShaker : ITick
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{
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static int ticks = 0;
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static List<Tuple<int, float2, int>> shakeEffects = new List<Tuple<int, float2, int>>();
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int ticks = 0;
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List<Tuple<int, float2, int>> shakeEffects = new List<Tuple<int, float2, int>>();
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public void Tick (Actor self)
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{
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@@ -24,7 +42,7 @@ namespace OpenRA.Traits
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ticks++;
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}
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public static void RegisterShakeEffect(int time, float2 position, int intensity)
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public void AddEffect(int time, float2 position, int intensity)
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{
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shakeEffects.Add(Tuple.New(ticks + time, position, intensity));
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}
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