Split facing into its own interface; fix husks
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Render
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public class RenderUnit : RenderSimple, INotifyDamage
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{
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public RenderUnit(Actor self)
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: base(self, () => self.traits.Contains<IMove>() ? self.traits.Get<IMove>().Facing : 0)
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: base(self, () => self.traits.Contains<IFacing>() ? self.traits.Get<IFacing>().Facing : 0)
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{
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anim.Play("idle");
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anims.Add( "smoke", new AnimationWithOffset( new Animation( "smoke_m" ), null, () => !isSmoking ) );
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