Split facing into its own interface; fix husks
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@@ -61,9 +61,8 @@ namespace OpenRA.Mods.RA
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var flare = flareType != null ? w.CreateActor(flareType, p, owner) : null;
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var a = w.CreateActor((Info as ParatroopersPowerInfo).UnitType, startPos, owner);
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var aMove = a.traits.Get<IMove>();
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aMove.Facing = Util.GetFacing(p - startPos, 0);
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aMove.Altitude = a.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
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a.traits.Get<IFacing>().Facing = Util.GetFacing(p - startPos, 0);
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a.traits.Get<IMove>().Altitude = a.Info.Traits.Get<PlaneInfo>().CruiseAltitude;
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a.CancelActivity();
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a.QueueActivity(new FlyCircle(p));
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