add FallsToEarth for helicopters dying

This commit is contained in:
Chris Forbes
2010-10-08 18:24:08 +13:00
parent 8ba329f1be
commit d2b9e150f1
6 changed files with 68 additions and 7 deletions

View File

@@ -51,8 +51,8 @@ namespace OpenRA.Mods.RA.Render
public override void Tick(Actor self)
{
base.Tick(self);
var isFlying = self.Trait<IMove>().Altitude > 0;
var isFlying = self.Trait<IMove>().Altitude > 0 && !self.IsDead();
if (isFlying ^ (rotorAnim.CurrentSequence.Name != "rotor"))
return;