removing dead crap from minimap
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@@ -57,7 +57,6 @@ namespace OpenRa.Graphics
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Color[] playerColors;
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Color[] playerColors;
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static Color shroudColor;
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static Color shroudColor;
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string theater;
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public void InvalidateOre() { oreLayer = null; }
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public void InvalidateOre() { oreLayer = null; }
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