Fix the lobby slots.

- lobbyInfo.Slots is now a dictionary, keyed by the name of the PlayerReference that the slot is tied to.
 - LockRace/Color/Team is now specified on the slot, avoiding map lookups in the lobby
 - Observers are no longer tied to slots -> players will join as observers instead of crashing the game if there are no available slots
 - Observers are able to change their name and color
This commit is contained in:
Paul Chote
2011-06-17 19:03:57 +12:00
parent e934baa6e9
commit d2df5722b5
13 changed files with 588 additions and 317 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA.Server
return false;
}
if (server.lobbyInfo.Slots[client.Slot].Spectator)
if (client.Slot == null)
{
server.SendChatTo( conn, "Can't select a spawnpoint as a spectator" );
return false;