Move Png loader back to OpenRA.Game.
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@@ -104,6 +104,7 @@
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<Compile Include="Activities\CallFunc.cs" />
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<Compile Include="Actor.cs" />
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<Compile Include="CacheStorage.cs" />
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<Compile Include="FileFormats\Png.cs" />
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<Compile Include="FileSystem\IPackage.cs" />
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<Compile Include="Primitives\Int32Matrix4x4.cs" />
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<Compile Include="LogProxy.cs" />
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