Add FirstNonEmptyBounds method for IDecorationBounds interface.

This provides a more efficient way of determining the bounds by avoiding LINQ. A helper that works directly on arrays prevents allocation of an enumerator when the collection is know to be an array.
This commit is contained in:
RoosterDragon
2017-12-22 12:55:05 +00:00
committed by reaperrr
parent 3b642b1a79
commit d2f2029caf
10 changed files with 38 additions and 21 deletions

View File

@@ -51,10 +51,7 @@ namespace OpenRA.Mods.Common.Widgets
// TODO: Integrate this with SelectionDecorations to unhardcode the *Renderable
if (unit.Info.HasTraitInfo<SelectableInfo>())
{
var bounds = unit.TraitsImplementing<IDecorationBounds>()
.Select(b => b.DecorationBounds(unit, worldRenderer))
.FirstOrDefault(b => !b.IsEmpty);
var bounds = unit.TraitsImplementing<IDecorationBounds>().FirstNonEmptyBounds(unit, worldRenderer);
new SelectionBarsRenderable(unit, bounds, true, true).Render(worldRenderer);
}
}