Draw order generator renderables above the shroud.

This commit is contained in:
Paul Chote
2016-08-22 18:38:25 +01:00
parent b016638ebe
commit d2f5fe7380
13 changed files with 40 additions and 37 deletions

View File

@@ -120,7 +120,7 @@ namespace OpenRA.Mods.TS.Traits
IEnumerable<IRenderable> IOrderGenerator.Render(WorldRenderer wr, World world) { yield break; }
IEnumerable<IRenderable> IOrderGenerator.RenderAfterWorld(WorldRenderer wr, World world)
IEnumerable<IRenderable> IOrderGenerator.RenderAboveShroud(WorldRenderer wr, World world)
{
foreach (var a in instance.Instances.Where(i => !i.Self.IsDisabled()))
{