diff --git a/mods/ts/rules/civilian-infantry.yaml b/mods/ts/rules/civilian-infantry.yaml index 1e1f70d7d2..8fd2b50040 100644 --- a/mods/ts/rules/civilian-infantry.yaml +++ b/mods/ts/rules/civilian-infantry.yaml @@ -172,7 +172,7 @@ TRATOS: Range: 4c0 -AutoTarget: WithInfantryBody: - DefaultAttackSequence: attack + DefaultAttackSequence: OXANNA: Inherits: ^Soldier diff --git a/mods/ts/rules/husks.yaml b/mods/ts/rules/husks.yaml index 4b31fbfa3a..b266ec214e 100644 --- a/mods/ts/rules/husks.yaml +++ b/mods/ts/rules/husks.yaml @@ -5,8 +5,7 @@ DSHP.Husk: Aircraft: TurnSpeed: 5 Speed: 168 - RenderSprites: - Image: dshp + -RenderSprites: RenderVoxels: Image: dshp diff --git a/mods/ts/rules/shared-infantry.yaml b/mods/ts/rules/shared-infantry.yaml index fbd310fadc..c58a8b8103 100644 --- a/mods/ts/rules/shared-infantry.yaml +++ b/mods/ts/rules/shared-infantry.yaml @@ -91,6 +91,7 @@ FLAMEGUY: Step: -10 HealIfBelow: 101 ScaredyCat: + PanicSequencePrefix: WithDeathAnimation: FallbackSequence: die UseDeathTypeSuffix: false