Add descriptions to all projectiles and warheads

This commit is contained in:
Gustas
2022-08-24 14:08:58 +03:00
committed by Pavel Penev
parent 6e547469d6
commit d3589c051d
15 changed files with 15 additions and 1 deletions

View File

@@ -21,6 +21,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Projectiles
{
[Desc("Beam projectile that travels in a straight line.")]
public class AreaBeamInfo : IProjectileInfo
{
[Desc("Projectile speed in WDist / tick, two values indicate a randomly picked velocity per beam.")]

View File

@@ -22,6 +22,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Projectiles
{
[Desc("Projectile that travels in a straight line or arc.")]
public class BulletInfo : IProjectileInfo
{
[Desc("Projectile speed in WDist / tick, two values indicate variable velocity.")]

View File

@@ -17,6 +17,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Projectiles
{
[Desc("Projectile with customisable acceleration vector.")]
public class GravityBombInfo : IProjectileInfo
{
public readonly string Image = null;

View File

@@ -18,7 +18,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Projectiles
{
[Desc("Simple, invisible, usually direct-on-target projectile.")]
[Desc("Instant, invisible, usually direct-on-target projectile.")]
public class InstantHitInfo : IProjectileInfo
{
[Desc("The maximum/constant/incremental inaccuracy used in conjunction with the InaccuracyType property.")]

View File

@@ -21,6 +21,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Projectiles
{
[Desc("Projectile with smart tracking.")]
public class MissileInfo : IProjectileInfo
{
[Desc("Name of the image containing the projectile sequence.")]