Add descriptions to all projectiles and warheads
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@@ -21,6 +21,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Projectiles
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{
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[Desc("Beam projectile that travels in a straight line.")]
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public class AreaBeamInfo : IProjectileInfo
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{
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[Desc("Projectile speed in WDist / tick, two values indicate a randomly picked velocity per beam.")]
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@@ -22,6 +22,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Projectiles
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{
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[Desc("Projectile that travels in a straight line or arc.")]
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public class BulletInfo : IProjectileInfo
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{
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[Desc("Projectile speed in WDist / tick, two values indicate variable velocity.")]
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@@ -17,6 +17,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Projectiles
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{
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[Desc("Projectile with customisable acceleration vector.")]
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public class GravityBombInfo : IProjectileInfo
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{
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public readonly string Image = null;
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@@ -18,7 +18,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Projectiles
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{
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[Desc("Simple, invisible, usually direct-on-target projectile.")]
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[Desc("Instant, invisible, usually direct-on-target projectile.")]
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public class InstantHitInfo : IProjectileInfo
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{
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[Desc("The maximum/constant/incremental inaccuracy used in conjunction with the InaccuracyType property.")]
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@@ -21,6 +21,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Projectiles
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{
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[Desc("Projectile with smart tracking.")]
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public class MissileInfo : IProjectileInfo
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{
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[Desc("Name of the image containing the projectile sequence.")]
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