test the coordinate system conversions
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48
OpenRA.Test/OpenRA.Game/CoordinateTest.cs
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48
OpenRA.Test/OpenRA.Game/CoordinateTest.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using NUnit.Framework;
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namespace OpenRA.Test
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{
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[TestFixture]
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public class CoordinateTest
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{
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[TestCase(TestName = "Test CPos and MPos conversion and back again.")]
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public void CoarseToMapProjection()
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{
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foreach (var shape in Enum.GetValues(typeof(TileShape)).Cast<TileShape>())
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{
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for (var x = 0; x < 12; x++)
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{
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for (var y = 0; y < 12; y++)
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{
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var cell = new CPos(x, y);
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try
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{
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Assert.That(cell, Is.EqualTo(cell.ToMPos(shape).ToCPos(shape)));
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}
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catch (Exception e)
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{
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// Known problem on isometric mods that shouldn't be visible to players as these are outside the map.
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if (shape == TileShape.Diamond && y > x)
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continue;
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Console.WriteLine("Coordinate {0} on shape {1} failed to convert back.".F(cell, shape));
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throw e;
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}
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}
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}
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}
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}
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}
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}
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@@ -47,6 +47,7 @@
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<ItemGroup>
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<ItemGroup>
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<Compile Include="OpenRA.Game\MiniYamlTest.cs" />
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<Compile Include="OpenRA.Game\MiniYamlTest.cs" />
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<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
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<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
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<Compile Include="OpenRA.Game\CoordinateTest.cs" />
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<Compile Include="OpenRA.Game\OrderTest.cs" />
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<Compile Include="OpenRA.Game\OrderTest.cs" />
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<Compile Include="OpenRA.Game\PlatformTest.cs" />
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<Compile Include="OpenRA.Game\PlatformTest.cs" />
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</ItemGroup>
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</ItemGroup>
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