wow, it works!

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1190 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
chrisf
2007-07-13 09:15:06 +00:00
parent bbbb25909a
commit d37bab15d0
16 changed files with 136 additions and 57 deletions

View File

@@ -16,6 +16,15 @@ namespace OpenRa.Game
Texture texture;
public Sheet(Bitmap b, GraphicsDevice d) { bitmap = b; device = d; }
public Sheet(Size size, GraphicsDevice d)
{
bitmap = new Bitmap(size.Width, size.Height);
device = d;
using (Graphics g = Graphics.FromImage(bitmap))
g.FillRectangle(Brushes.Fuchsia, 0, 0, size.Width, size.Height);
}
public Texture Texture
{