From d38fe542a2aa7e590d69ef50d854ff4528066037 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sat, 5 Dec 2020 14:07:25 +0100 Subject: [PATCH] Improve performance. --- OpenRA.Mods.Common/LoadScreens/BlankLoadScreen.cs | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/LoadScreens/BlankLoadScreen.cs b/OpenRA.Mods.Common/LoadScreens/BlankLoadScreen.cs index cb6b11d6bf..d6723a137a 100644 --- a/OpenRA.Mods.Common/LoadScreens/BlankLoadScreen.cs +++ b/OpenRA.Mods.Common/LoadScreens/BlankLoadScreen.cs @@ -24,6 +24,8 @@ namespace OpenRA.Mods.Common.LoadScreens public LaunchArguments Launch; protected ModData ModData { get; private set; } + bool initialized; + public virtual void Init(ModData modData, Dictionary info) { ModData = modData; @@ -31,12 +33,15 @@ namespace OpenRA.Mods.Common.LoadScreens public virtual void Display() { - if (Game.Renderer == null) + if (Game.Renderer == null || initialized) return; // Draw a black screen Game.Renderer.BeginUI(); Game.Renderer.EndFrame(new NullInputHandler()); + + // PERF: draw the screen only once + initialized = true; } public virtual void StartGame(Arguments args)