string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
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committed by
Chris Forbes
parent
b61e4a6083
commit
d3915ad291
@@ -28,11 +28,9 @@
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# add sonic tank weapon (currently uses tesla)
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# make deviator change the allegiance of ememy units (currently shoots rockets)
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# starport prices should vary
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# fix shroud, currently falls back to 24x24 shadow from RA (Dune's 32x32 tiles differ completely from RA/CnC)
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# black spots on buildings should be fading team colors
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# gamefile extraction (setup/setup.z) from CD fails
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# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
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# infantry-only areas (Rough) do not show the dark-green mouse cursor
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# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)
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# group number metrics are off, should use DrawText not pips SHP
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# AcceptSmudges should be a string and not a boolean or array to seperate SmudgeTypes
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# group number metrics are off, should use DrawText not pips SHP
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