Fix Smoke facings to not track spawner's facing

This commit is contained in:
reaperrr
2016-03-12 13:12:42 +01:00
parent c32bf9f8f7
commit d3ca9e1733
4 changed files with 8 additions and 8 deletions

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Common.Traits
{
readonly SmokeTrailWhenDamagedInfo info;
readonly BodyOrientation body;
readonly Func<int> getFacing;
readonly int getFacing;
int ticks;
public SmokeTrailWhenDamaged(Actor self, SmokeTrailWhenDamagedInfo info)
@@ -42,9 +42,9 @@ namespace OpenRA.Mods.Common.Traits
var facing = self.TraitOrDefault<IFacing>();
if (facing != null)
getFacing = () => facing.Facing;
getFacing = facing.Facing;
else
getFacing = () => 0;
getFacing = 0;
}
public void Tick(Actor self)