Merge pull request #7461 from pchote/remove-legacy-sidebar

Remove legacy sidebar code
This commit is contained in:
Oliver Brakmann
2015-02-21 16:46:39 +01:00
17 changed files with 730 additions and 1461 deletions

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@@ -85,7 +85,6 @@
<Compile Include="Traits\TemporaryOwnerManager.cs" />
<Compile Include="Traits\ThrowsShrapnel.cs" />
<Compile Include="Traits\World\BuildableTerrainLayer.cs" />
<Compile Include="Traits\World\ChooseBuildTabOnSelect.cs" />
<Compile Include="Traits\World\D2kResourceLayer.cs" />
<Compile Include="Traits\World\FogPaletteFromR8.cs" />
<Compile Include="Traits\World\PaletteFromR8.cs" />
@@ -94,14 +93,9 @@
<Compile Include="Traits\AttractsWorms.cs" />
<Compile Include="Traits\WormSpawner.cs" />
<Compile Include="Warheads\ChangeOwnerWarhead.cs" />
<Compile Include="Widgets\BuildPaletteWidget.cs" />
<Compile Include="UtilityCommands\D2kMapImporter.cs" />
<Compile Include="UtilityCommands\ImportD2kMapCommand.cs" />
<Compile Include="Widgets\MoneyBinWidget.cs" />
<Compile Include="Widgets\SupportPowerBinWidget.cs" />
<Compile Include="Widgets\SlidingContainerWidget.cs" />
<Compile Include="Traits\Render\WithAttackOverlay.cs" />
<Compile Include="Widgets\Logic\SlidingRadarBinLogic.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>

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@@ -1,69 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.D2k.Widgets;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Traits
{
[Desc("If the BuildPaletteWidget is used, this trait needs to be added to world actor",
"to make the build palette open automatically when a production facility is deployed.")]
class ChooseBuildTabOnSelectInfo : ITraitInfo
{
public readonly string BuildPaletteWidgetName = "INGAME_BUILD_PALETTE";
public object Create(ActorInitializer init) { return new ChooseBuildTabOnSelect(init, this); }
}
class ChooseBuildTabOnSelect : INotifySelection
{
readonly World world;
readonly ChooseBuildTabOnSelectInfo info;
public ChooseBuildTabOnSelect(ActorInitializer init, ChooseBuildTabOnSelectInfo info)
{
world = init.World;
this.info = info;
}
public void SelectionChanged()
{
var palette = Ui.Root.GetOrNull<BuildPaletteWidget>(info.BuildPaletteWidgetName);
if (palette == null)
return;
// Queue-per-structure
var perqueue = world.Selection.Actors.FirstOrDefault(a => a.IsInWorld && a.World.LocalPlayer == a.Owner
&& a.TraitsImplementing<ProductionQueue>().Any(q => q.Enabled));
if (perqueue != null)
{
palette.SetCurrentTab(perqueue.TraitsImplementing<ProductionQueue>().First(q => q.Enabled));
return;
}
// Queue-per-player
var types = world.Selection.Actors.Where(a => a.IsInWorld && (a.World.LocalPlayer == a.Owner))
.SelectMany(a => a.TraitsImplementing<Production>())
.SelectMany(t => t.Info.Produces)
.ToHashSet();
if (types.Count == 0)
return;
palette.SetCurrentTab(world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
.FirstOrDefault(q => q.Enabled && types.Contains(q.Info.Type)));
}
}
}

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@@ -1,578 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.Common.Traits;
using OpenRA.Network;
using OpenRA.Primitives;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets
{
[Desc("Classic BuildPaletteWidget. Needs ChooseBuildTabOnSelect trait to be added to world actor",
"in order to make the build palette open automatically when a production facility is deployed.")]
class BuildPaletteWidget : Widget
{
public enum ReadyTextStyleOptions { Solid, AlternatingColor, Blinking }
public readonly ReadyTextStyleOptions ReadyTextStyle = ReadyTextStyleOptions.AlternatingColor;
public readonly Color ReadyTextAltColor = Color.Gold;
public int Columns = 3;
public int Rows = 5;
[Translate] public string ReadyText = "";
[Translate] public string HoldText = "";
[Translate] public string RequiresText = "";
public int IconWidth = 64;
public int IconHeight = 48;
readonly WorldRenderer worldRenderer;
readonly World world;
readonly OrderManager orderManager;
ProductionQueue currentQueue;
List<ProductionQueue> visibleQueues;
bool paletteOpen = false;
float2 paletteOpenOrigin;
float2 paletteClosedOrigin;
float2 paletteOrigin;
int paletteAnimationLength = 7;
int paletteAnimationFrame = 0;
bool paletteAnimating = false;
List<Pair<Rectangle, Action<MouseInput>>> buttons = new List<Pair<Rectangle, Action<MouseInput>>>();
List<Pair<Rectangle, Action<MouseInput>>> tabs = new List<Pair<Rectangle, Action<MouseInput>>>();
Animation cantBuild;
Animation clock;
[ObjectCreator.UseCtor]
public BuildPaletteWidget(OrderManager orderManager, World world, WorldRenderer worldRenderer)
{
this.orderManager = orderManager;
this.world = world;
this.worldRenderer = worldRenderer;
cantBuild = new Animation(world, "clock");
cantBuild.PlayFetchIndex("idle", () => 0);
clock = new Animation(world, "clock");
visibleQueues = new List<ProductionQueue>();
currentQueue = null;
}
public override void Initialize(WidgetArgs args)
{
paletteOpenOrigin = new float2(Game.Renderer.Resolution.Width - Columns * IconWidth - 23, 280);
paletteClosedOrigin = new float2(Game.Renderer.Resolution.Width - 16, 280);
paletteOrigin = paletteClosedOrigin;
base.Initialize(args);
}
public override Rectangle EventBounds
{
get { return new Rectangle((int)paletteOrigin.X - 24, (int)paletteOrigin.Y, 239, Math.Max(IconHeight * numActualRows, 40 * tabs.Count + 9)); }
}
public override void Tick()
{
visibleQueues.Clear();
var queues = world.ActorsWithTrait<ProductionQueue>()
.Where(p => p.Actor.Owner == world.LocalPlayer)
.Select(p => p.Trait);
if (currentQueue != null && currentQueue.Actor.Destroyed)
currentQueue = null;
foreach (var queue in queues)
{
if (queue.AllItems().Any())
visibleQueues.Add(queue);
else if (currentQueue == queue)
currentQueue = null;
}
if (currentQueue == null)
currentQueue = visibleQueues.FirstOrDefault();
TickPaletteAnimation(world);
}
void TickPaletteAnimation(World world)
{
if (!paletteAnimating)
return;
// Increment frame
if (paletteOpen)
paletteAnimationFrame++;
else
paletteAnimationFrame--;
// Calculate palette position
if (paletteAnimationFrame <= paletteAnimationLength)
paletteOrigin = float2.Lerp(paletteClosedOrigin, paletteOpenOrigin, paletteAnimationFrame * 1.0f / paletteAnimationLength);
// Play palette-open sound at the start of the activate anim (open)
if (paletteAnimationFrame == 1 && paletteOpen)
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "BuildPaletteOpen", null);
// Play palette-close sound at the start of the activate anim (close)
if (paletteAnimationFrame == paletteAnimationLength + -1 && !paletteOpen)
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "BuildPaletteClose", null);
// Animation is complete
if ((paletteAnimationFrame == 0 && !paletteOpen)
|| (paletteAnimationFrame == paletteAnimationLength && paletteOpen))
paletteAnimating = false;
}
public void SetCurrentTab(ProductionQueue queue)
{
if (!paletteOpen)
paletteAnimating = true;
paletteOpen = true;
currentQueue = queue;
}
public override bool HandleKeyPress(KeyInput e)
{
if (e.Event == KeyInputEvent.Up)
return false;
var hotkey = Hotkey.FromKeyInput(e);
if (hotkey == Game.Settings.Keys.NextProductionTabKey)
return ChangeTab(false);
else if (hotkey == Game.Settings.Keys.PreviousProductionTabKey)
return ChangeTab(true);
return DoBuildingHotkey(e, world);
}
public override bool HandleMouseInput(MouseInput mi)
{
if (mi.Event != MouseInputEvent.Scroll && mi.Event != MouseInputEvent.Down)
return true;
if (mi.Event == MouseInputEvent.Scroll && mi.ScrollDelta < 0)
return ChangeTab(false);
if (mi.Event == MouseInputEvent.Scroll && mi.ScrollDelta > 0)
return ChangeTab(true);
var action = tabs.Where(a => a.First.Contains(mi.Location))
.Select(a => a.Second).FirstOrDefault();
if (action == null && paletteOpen)
action = buttons.Where(a => a.First.Contains(mi.Location))
.Select(a => a.Second).FirstOrDefault();
if (action == null)
return false;
action(mi);
return true;
}
public override void Draw()
{
if (!IsVisible())
return;
// TODO: fix
DrawPalette(currentQueue);
DrawBuildTabs(world);
}
int numActualRows = 5;
int DrawPalette(ProductionQueue queue)
{
buttons.Clear();
var paletteCollection = "palette-" + world.LocalPlayer.Country.Race;
var origin = new float2(paletteOrigin.X + 9, paletteOrigin.Y + 9);
var iconOffset = 0.5f * new float2(IconWidth, IconHeight);
var x = 0;
var y = 0;
if (queue != null)
{
var buildableItems = queue.BuildableItems().ToList();
var allBuildables = queue.AllItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder).ToList();
var overlayBits = new List<Pair<Sprite, float2>>();
var textBits = new List<Pair<float2, string>>();
numActualRows = Math.Max((allBuildables.Count + Columns - 1) / Columns, Rows);
// Palette Background
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "top"), new float2(origin.X - 9, origin.Y - 9));
for (var w = 0; w < numActualRows; w++)
WidgetUtils.DrawRGBA(
ChromeProvider.GetImage(paletteCollection, "bg-" + (w % 4)),
new float2(origin.X - 9, origin.Y + IconHeight * w));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "bottom"),
new float2(origin.X - 9, origin.Y - 1 + IconHeight * numActualRows));
// Icons
string tooltipItem = null;
var tooltipHotkey = Hotkey.Invalid;
var i = 0;
foreach (var item in allBuildables)
{
var rect = new RectangleF(origin.X + x * IconWidth, origin.Y + IconHeight * y, IconWidth, IconHeight);
var drawPos = new float2(rect.Location);
var icon = new Animation(world, RenderSimple.GetImage(item));
icon.Play(item.Traits.Get<TooltipInfo>().Icon);
WidgetUtils.DrawSHPCentered(icon.Image, drawPos + iconOffset, worldRenderer);
var firstOfThis = queue.AllQueued().FirstOrDefault(a => a.Item == item.Name);
if (rect.Contains(Viewport.LastMousePos))
{
tooltipItem = item.Name;
tooltipHotkey = Game.Settings.Keys.GetProductionHotkey(i);
}
var overlayPos = drawPos + new float2(32, 16);
if (firstOfThis != null)
{
clock.PlayFetchIndex("idle",
() => (firstOfThis.TotalTime - firstOfThis.RemainingTime)
* (clock.CurrentSequence.Length - 1) / firstOfThis.TotalTime);
clock.Tick();
WidgetUtils.DrawSHPCentered(clock.Image, drawPos + iconOffset, worldRenderer);
if (queue.CurrentItem() == firstOfThis)
textBits.Add(Pair.New(overlayPos, GetOverlayForItem(firstOfThis)));
var repeats = queue.AllQueued().Count(a => a.Item == item.Name);
if (repeats > 1 || queue.CurrentItem() != firstOfThis)
textBits.Add(Pair.New(overlayPos + new float2(-24, -14), repeats.ToString()));
}
else
if (buildableItems.All(a => a.Name != item.Name))
overlayBits.Add(Pair.New(cantBuild.Image, drawPos));
var closureName = buildableItems.Any(a => a.Name == item.Name) ? item.Name : null;
buttons.Add(Pair.New(new Rectangle((int)rect.X, (int)rect.Y, (int)rect.Width, (int)rect.Height), HandleClick(closureName, world)));
if (++x == Columns) { x = 0; y++; }
i++;
}
if (x != 0)
y++;
foreach (var ob in overlayBits)
WidgetUtils.DrawSHPCentered(ob.First, ob.Second + iconOffset, worldRenderer);
var font = Game.Renderer.Fonts["TinyBold"];
foreach (var tb in textBits)
{
var size = font.Measure(tb.Second);
if (ReadyTextStyle == ReadyTextStyleOptions.Solid || orderManager.LocalFrameNumber / 9 % 2 == 0 || tb.Second != ReadyText)
font.DrawTextWithContrast(tb.Second, tb.First - new float2(size.X / 2, 0),
Color.White, Color.Black, 1);
else if (ReadyTextStyle == ReadyTextStyleOptions.AlternatingColor)
font.DrawTextWithContrast(tb.Second, tb.First - new float2(size.X / 2, 0),
ReadyTextAltColor, Color.Black, 1);
}
// Tooltip
if (tooltipItem != null && !paletteAnimating && paletteOpen)
DrawProductionTooltip(world, tooltipItem, tooltipHotkey,
new float2(Game.Renderer.Resolution.Width, origin.Y + numActualRows * IconHeight + 9).ToInt2());
}
// Palette Dock
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-top"),
new float2(Game.Renderer.Resolution.Width - 14, origin.Y - 23));
for (var i = 0; i < numActualRows; i++)
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-" + (i % 4)),
new float2(Game.Renderer.Resolution.Width - 14, origin.Y + IconHeight * i));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-bottom"),
new float2(Game.Renderer.Resolution.Width - 14, origin.Y - 1 + IconHeight * numActualRows));
return IconHeight * y + 9;
}
string GetOverlayForItem(ProductionItem item)
{
if (item.Paused)
return HoldText;
if (item.Done)
return ReadyText;
return WidgetUtils.FormatTime(item.RemainingTimeActual);
}
Action<MouseInput> HandleClick(string name, World world)
{
return mi =>
{
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
if (name != null)
HandleBuildPalette(world, name, mi.Button == MouseButton.Left);
};
}
Action<MouseInput> HandleTabClick(ProductionQueue queue, World world)
{
return mi =>
{
if (mi.Button != MouseButton.Left)
return;
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
var wasOpen = paletteOpen;
paletteOpen = currentQueue != queue || !wasOpen;
currentQueue = queue;
if (wasOpen != paletteOpen)
paletteAnimating = true;
};
}
static string Description(Ruleset rules, string a)
{
ActorInfo ai;
rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai);
if (ai != null && ai.Traits.Contains<TooltipInfo>())
return ai.Traits.Get<TooltipInfo>().Name;
return a;
}
void HandleBuildPalette(World world, string item, bool isLmb)
{
var unit = world.Map.Rules.Actors[item];
var producing = currentQueue.AllQueued().FirstOrDefault(a => a.Item == item);
if (isLmb)
{
if (producing != null && producing == currentQueue.CurrentItem())
{
if (producing.Done)
{
if (unit.Traits.Contains<BuildingInfo>())
world.OrderGenerator = new PlaceBuildingOrderGenerator(currentQueue, item);
else
StartProduction(world, item);
return;
}
if (producing.Paused)
{
world.IssueOrder(Order.PauseProduction(currentQueue.Actor, item, false));
return;
}
}
else
{
// Check if the item's build-limit has already been reached
var queued = currentQueue.AllQueued().Count(a => a.Item == unit.Name);
var inWorld = world.ActorsWithTrait<Buildable>().Count(a => a.Actor.Info.Name == unit.Name && a.Actor.Owner == world.LocalPlayer);
var buildLimit = unit.Traits.Get<BuildableInfo>().BuildLimit;
if (!((buildLimit != 0) && (inWorld + queued >= buildLimit)))
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", currentQueue.Info.QueuedAudio, world.LocalPlayer.Country.Race);
else
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", currentQueue.Info.BlockedAudio, world.LocalPlayer.Country.Race);
}
StartProduction(world, item);
}
else
{
if (producing != null)
{
// instant cancel of things we havent really started yet, and things that are finished
if (producing.Paused || producing.Done || producing.TotalCost == producing.RemainingCost)
{
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", currentQueue.Info.CancelledAudio, world.LocalPlayer.Country.Race);
var numberToCancel = Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1;
world.IssueOrder(Order.CancelProduction(currentQueue.Actor, item, numberToCancel));
}
else
{
Sound.PlayNotification(world.Map.Rules, world.LocalPlayer, "Speech", currentQueue.Info.OnHoldAudio, world.LocalPlayer.Country.Race);
world.IssueOrder(Order.PauseProduction(currentQueue.Actor, item, true));
}
}
}
}
void StartProduction(World world, string item)
{
world.IssueOrder(Order.StartProduction(currentQueue.Actor, item,
Game.GetModifierKeys().HasModifier(Modifiers.Shift) ? 5 : 1));
}
void DrawBuildTabs(World world)
{
const int TabWidth = 24;
const int TabHeight = 40;
var x = paletteOrigin.X - TabWidth;
var y = paletteOrigin.Y + 9;
tabs.Clear();
foreach (var queue in visibleQueues)
{
string[] tabKeys = { "normal", "ready", "selected" };
var producing = queue.CurrentItem();
var index = queue == currentQueue ? 2 : (producing != null && producing.Done) ? 1 : 0;
var race = world.LocalPlayer.Country.Race;
WidgetUtils.DrawRGBA(ChromeProvider.GetImage("tabs-" + tabKeys[index], race + "-" + queue.Info.Type), new float2(x, y));
var rect = new Rectangle((int)x, (int)y, TabWidth, TabHeight);
tabs.Add(Pair.New(rect, HandleTabClick(queue, world)));
if (rect.Contains(Viewport.LastMousePos))
{
var text = queue.Info.Type;
var font = Game.Renderer.Fonts["Bold"];
var sz = font.Measure(text);
WidgetUtils.DrawPanelPartial("dialog4",
Rectangle.FromLTRB(rect.Left - sz.X - 30, rect.Top, rect.Left - 5, rect.Bottom),
PanelSides.All);
font.DrawText(text, new float2(rect.Left - sz.X - 20, rect.Top + 12), Color.White);
}
y += TabHeight;
}
}
static void DrawRightAligned(string text, int2 pos, Color c)
{
var font = Game.Renderer.Fonts["Bold"];
font.DrawText(text, pos - new int2(font.Measure(text).X, 0), c);
}
void DrawProductionTooltip(World world, string unit, Hotkey hotkey, int2 pos)
{
pos.Y += 15;
var pl = world.LocalPlayer;
var p = pos.ToFloat2() - new float2(297, -3);
var info = world.Map.Rules.Actors[unit];
var tooltip = info.Traits.Get<TooltipInfo>();
var buildable = info.Traits.Get<BuildableInfo>();
var cost = info.Traits.Get<ValuedInfo>().Cost;
var canBuildThis = currentQueue.CanBuild(info);
var longDescSize = Game.Renderer.Fonts["Regular"].Measure(tooltip.Description.Replace("\\n", "\n")).Y;
if (!canBuildThis) longDescSize += 8;
WidgetUtils.DrawPanel("dialog4", new Rectangle(Game.Renderer.Resolution.Width - 300, pos.Y, 300, longDescSize + 65));
Game.Renderer.Fonts["Bold"].DrawText(
tooltip.Name + (hotkey.IsValid() ? " ({0})".F(hotkey.DisplayString()) : ""),
p.ToInt2() + new int2(5, 5), Color.White);
var resources = pl.PlayerActor.Trait<PlayerResources>();
var power = pl.PlayerActor.Trait<PowerManager>();
DrawRightAligned("${0}".F(cost), pos + new int2(-5, 5),
resources.DisplayCash + resources.DisplayResources >= cost ? Color.White : Color.Red);
var lowpower = power.PowerState != PowerState.Normal;
var time = currentQueue.GetBuildTime(info.Name)
* (lowpower ? currentQueue.Info.LowPowerSlowdown : 1);
DrawRightAligned(WidgetUtils.FormatTime(time), pos + new int2(-5, 35), lowpower ? Color.Red : Color.White);
var pis = info.Traits.WithInterface<PowerInfo>().Where(i => i.UpgradeMinEnabledLevel < 1);
var amount = pis.Sum(i => i.Amount);
if (pis != null)
DrawRightAligned("{1}{0}".F(amount, amount > 0 ? "+" : ""), pos + new int2(-5, 20),
((power.PowerProvided - power.PowerDrained) >= -amount || amount > 0) ? Color.White : Color.Red);
p += new int2(5, 35);
if (!canBuildThis)
{
var prereqs = buildable.Prerequisites.Select(s => Description(world.Map.Rules, s)).Where(s => !s.StartsWith("~"));
if (prereqs.Any())
{
Game.Renderer.Fonts["Regular"].DrawText(RequiresText.F(prereqs.JoinWith(", ")), p.ToInt2(), Color.White);
p += new int2(0, 8);
}
}
p += new int2(0, 15);
Game.Renderer.Fonts["Regular"].DrawText(tooltip.Description.Replace("\\n", "\n"),
p.ToInt2(), Color.White);
}
bool DoBuildingHotkey(KeyInput e, World world)
{
if (!paletteOpen) return false;
if (currentQueue == null) return false;
var key = Hotkey.FromKeyInput(e);
var ks = Game.Settings.Keys;
var slot = -1;
for (var i = 0; i < 24; i++)
{
if (ks.GetProductionHotkey(i) == key)
{
slot = i;
break;
}
}
var allBuildables = currentQueue.AllItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder).ToArray();
var toBuild = allBuildables.ElementAtOrDefault(slot);
if (toBuild != null)
{
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
HandleBuildPalette(world, toBuild.Name, true);
return true;
}
return false;
}
// NOTE: Always return true here to prevent mouse events from passing through the sidebar and interacting with the world behind it.
bool ChangeTab(bool reverse)
{
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "TabClick", null);
var queues = visibleQueues.Concat(visibleQueues);
if (reverse)
queues = queues.Reverse();
var nextQueue = queues.SkipWhile(q => q != currentQueue)
.ElementAtOrDefault(1);
if (nextQueue != null)
{
SetCurrentTab(nextQueue);
return true;
}
return true;
}
}
}

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@@ -1,60 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.D2k.Widgets;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets.Logic
{
public class SlidingRadarBinLogic
{
enum RadarBinState { Closed, BinAnimating, RadarAnimating, Open }
[ObjectCreator.UseCtor]
public SlidingRadarBinLogic(Widget widget, World world)
{
var radarActive = false;
var binState = RadarBinState.Closed;
var radarBin = widget.Get<SlidingContainerWidget>("INGAME_RADAR_BIN");
radarBin.IsOpen = () => radarActive || binState > RadarBinState.BinAnimating;
radarBin.AfterOpen = () => binState = RadarBinState.RadarAnimating;
radarBin.AfterClose = () => binState = RadarBinState.Closed;
var radarMap = radarBin.Get<RadarWidget>("RADAR_MINIMAP");
radarMap.IsEnabled = () => radarActive && binState >= RadarBinState.RadarAnimating;
radarMap.AfterOpen = () => binState = RadarBinState.Open;
radarMap.AfterClose = () => binState = RadarBinState.BinAnimating;
radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-" + world.LocalPlayer.Country.Race;
var cachedRadarActive = false;
var radarTicker = widget.Get<LogicTickerWidget>("RADAR_TICKER");
radarTicker.OnTick = () =>
{
// Update radar bin
radarActive = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (radarActive != cachedRadarActive)
Sound.PlayNotification(world.Map.Rules, null, "Sounds", radarActive ? "RadarUp" : "RadarDown", null);
cachedRadarActive = radarActive;
};
}
}
}

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@@ -1,61 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets
{
class MoneyBinWidget : Widget
{
readonly World world;
readonly PlayerResources playerResources;
[ObjectCreator.UseCtor]
public MoneyBinWidget(World world)
{
this.world = world;
playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
}
public override void Draw()
{
if (world.LocalPlayer == null)
return;
if (world.LocalPlayer.WinState != WinState.Undefined)
return;
var digitCollection = "digits-" + world.LocalPlayer.Country.Race;
var chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
var spriteMoneyBin = ChromeProvider.GetImage(chromeCollection, "moneybin");
if (spriteMoneyBin != null)
Game.Renderer.RgbaSpriteRenderer.DrawSprite(spriteMoneyBin, new float2(Bounds.Left, 0));
// Cash
var cashDigits = (playerResources.DisplayCash + playerResources.DisplayResources).ToString();
var x = Bounds.Right - 65;
foreach (var d in cashDigits.Reverse())
{
var spriteDigit = ChromeProvider.GetImage(digitCollection, (d - '0').ToString());
if (spriteDigit != null)
Game.Renderer.RgbaSpriteRenderer.DrawSprite(spriteDigit, new float2(x, 6));
x -= 14;
}
}
}
}

View File

@@ -1,62 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets
{
public class SlidingContainerWidget : Widget
{
public int2 OpenOffset = int2.Zero;
public int2 ClosedOffset = int2.Zero;
public int AnimationLength = 0;
public Func<bool> IsOpen = () => false;
public Action AfterOpen = () => { };
public Action AfterClose = () => { };
int2 offset;
int frame;
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
// Start in the closed position
offset = ClosedOffset;
}
public override void Tick()
{
var open = IsOpen();
var targetFrame = open ? AnimationLength : 0;
if (frame == targetFrame)
return;
// Update child origin
frame += open ? 1 : -1;
offset = int2.Lerp(ClosedOffset, OpenOffset, frame, AnimationLength);
// Animation is complete
if (frame == targetFrame)
{
if (open)
AfterOpen();
else
AfterClose();
}
}
public override Rectangle EventBounds { get { return Rectangle.Empty; } }
public override int2 ChildOrigin { get { return RenderOrigin + offset; } }
}
}

View File

@@ -1,184 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets
{
class SupportPowerBinWidget : Widget
{
[Translate] public string ReadyText = "";
[Translate] public string HoldText = "";
public int IconWidth = 64;
public int IconHeight = 48;
readonly List<Pair<Rectangle, Action<MouseInput>>> buttons = new List<Pair<Rectangle, Action<MouseInput>>>();
readonly World world;
readonly WorldRenderer worldRenderer;
Animation icon;
Animation clock;
[ObjectCreator.UseCtor]
public SupportPowerBinWidget(World world, WorldRenderer worldRenderer)
{
this.world = world;
this.worldRenderer = worldRenderer;
}
public override void Initialize(WidgetArgs args)
{
base.Initialize(args);
icon = new Animation(world, "icon");
clock = new Animation(world, "clock");
}
public override Rectangle EventBounds
{
get { return buttons.Any() ? buttons.Select(b => b.First).Aggregate(Rectangle.Union) : Bounds; }
}
public override bool HandleMouseInput(MouseInput mi)
{
if (mi.Event == MouseInputEvent.Down)
{
var action = buttons.Where(a => a.First.Contains(mi.Location))
.Select(a => a.Second).FirstOrDefault();
if (action == null)
return false;
action(mi);
return true;
}
return false;
}
public override void Draw()
{
buttons.Clear();
if (world.LocalPlayer == null)
return;
var manager = world.LocalPlayer.PlayerActor.Trait<SupportPowerManager>();
var powers = manager.Powers.Where(p => !p.Value.Disabled);
var numPowers = powers.Count();
if (numPowers == 0) return;
var rectBounds = RenderBounds;
WidgetUtils.DrawRGBA(WidgetUtils.GetChromeImage(world, "specialbin-top"), new float2(rectBounds.X, rectBounds.Y));
for (var i = 1; i < numPowers; i++)
WidgetUtils.DrawRGBA(WidgetUtils.GetChromeImage(world, "specialbin-middle"), new float2(rectBounds.X, rectBounds.Y + i * 51));
WidgetUtils.DrawRGBA(WidgetUtils.GetChromeImage(world, "specialbin-bottom"), new float2(rectBounds.X, rectBounds.Y + numPowers * 51));
// HACK: Hack Hack Hack
rectBounds.Width = IconWidth + 5;
rectBounds.Height = 31 + numPowers * (IconHeight + 3);
var y = rectBounds.Y + 10;
var iconSize = new float2(IconWidth, IconHeight);
foreach (var kv in powers)
{
var sp = kv.Value;
icon.Play(sp.Info.Icon);
var drawPos = new float2(rectBounds.X + 5, y);
var rect = new Rectangle(rectBounds.X + 5, y, 64, 48);
if (rect.Contains(Viewport.LastMousePos))
{
var pos = drawPos.ToInt2();
var tl = new int2(pos.X - 3, pos.Y - 3);
var m = new int2(pos.X + 64 + 3, pos.Y + 48 + 3);
var br = tl + new int2(64 + 3 + 20, 40);
if (sp.TotalTime > 0)
br += new int2(0, 20);
if (sp.Info.LongDesc != null)
br += Game.Renderer.Fonts["Regular"].Measure(sp.Info.LongDesc.Replace("\\n", "\n"));
else
br += new int2(300, 0);
var border = WidgetUtils.GetBorderSizes("dialog4");
WidgetUtils.DrawPanelPartial("dialog4", Rectangle.FromLTRB(tl.X, tl.Y, m.X + border[3], m.Y),
PanelSides.Left | PanelSides.Top | PanelSides.Bottom | PanelSides.Center);
WidgetUtils.DrawPanelPartial("dialog4", Rectangle.FromLTRB(m.X - border[2], tl.Y, br.X, m.Y + border[1]),
PanelSides.Top | PanelSides.Right | PanelSides.Center);
WidgetUtils.DrawPanelPartial("dialog4", Rectangle.FromLTRB(m.X, m.Y - border[1], br.X, br.Y),
PanelSides.Left | PanelSides.Right | PanelSides.Bottom | PanelSides.Center);
pos += new int2(77, 5);
Game.Renderer.Fonts["Bold"].DrawText(sp.Info.Description, pos, Color.White);
if (sp.TotalTime > 0)
{
pos += new int2(0, 20);
Game.Renderer.Fonts["Bold"].DrawText(WidgetUtils.FormatTime(sp.RemainingTime), pos, Color.White);
Game.Renderer.Fonts["Bold"].DrawText("/ {0}".F(WidgetUtils.FormatTime(sp.TotalTime)), pos + new int2(45, 0), Color.White);
}
if (sp.Info.LongDesc != null)
{
pos += new int2(0, 20);
Game.Renderer.Fonts["Regular"].DrawText(sp.Info.LongDesc.Replace("\\n", "\n"), pos, Color.White);
}
}
WidgetUtils.DrawSHPCentered(icon.Image, drawPos + 0.5f * iconSize, worldRenderer);
clock.PlayFetchIndex("idle",
() => sp.TotalTime == 0 ? clock.CurrentSequence.Length - 1 : (sp.TotalTime - sp.RemainingTime)
* (clock.CurrentSequence.Length - 1) / sp.TotalTime);
clock.Tick();
WidgetUtils.DrawSHPCentered(clock.Image, drawPos + 0.5f * iconSize, worldRenderer);
var overlay = sp.Ready ? ReadyText : sp.Active ? null : HoldText;
var font = Game.Renderer.Fonts["TinyBold"];
if (overlay != null)
{
var size = font.Measure(overlay);
var overlayPos = drawPos + new float2(32, 16);
font.DrawTextWithContrast(overlay, overlayPos - new float2(size.X / 2, 0), Color.White, Color.Black, 1);
}
buttons.Add(Pair.New(rect, HandleSupportPower(kv.Key, manager)));
y += 51;
}
}
static Action<MouseInput> HandleSupportPower(string key, SupportPowerManager manager)
{
return mi =>
{
if (mi.Button == MouseButton.Left)
{
if (!manager.Powers[key].Active)
Sound.PlayToPlayer(manager.Self.Owner, manager.Powers[key].Info.InsufficientPowerSound);
manager.Target(key);
}
};
}
}
}

View File

@@ -1,115 +1,393 @@
chrome-gdi: chrome-gdi.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
tooltip-bg: 0,288,272,136
radar: 297,31,210,222
sidebar-gdi: chrome.png
background-top: 0,167,238,290
background-iconrow: 0,457,238,47
background-bottom: 0,504,238,8
background-supportoverlay: 184,118,64,48
sidebar-bits: chrome-gdi.png
power-indicator: 187,4,4,7
sidebar-button-gdi: chrome.png
background: 59,31,22,22
border-r: 81,31,3,22
border-l: 56,31,3,22
border-b: 59,53,22,3
border-t: 59,28,22,3
corner-tl: 56,28,3,3
corner-tr: 81,28,3,3
corner-bl: 56,53,3,3
corner-br: 81,53,3,3
sidebar-button-gdi-hover: chrome.png
background: 59,3,22,22
border-r: 81,3,3,22
border-l: 56,3,3,22
border-b: 59,25,22,3
border-t: 59,0,22,3
corner-tl: 56,0,3,3
corner-tr: 81,0,3,3
corner-bl: 56,25,3,3
corner-br: 81,25,3,3
sidebar-button-gdi-pressed: chrome.png
background: 59,31,22,22
border-r: 81,31,3,22
border-l: 56,31,3,22
border-b: 59,53,22,3
border-t: 59,28,22,3
corner-tl: 56,28,3,3
corner-tr: 81,28,3,3
corner-bl: 56,53,3,3
corner-br: 81,53,3,3
sidebar-button-gdi-highlighted: chrome.png
background: 87,31,22,22
border-r: 109,31,3,22
border-l: 84,31,3,22
border-b: 87,53,22,3
border-t: 87,28,22,3
corner-tl: 84,28,3,3
corner-tr: 109,28,3,3
corner-bl: 84,53,3,3
corner-br: 109,53,3,3
sidebar-button-gdi-highlighted-hover: chrome.png
background: 87,3,22,22
border-r: 109,3,3,22
border-l: 84,3,3,22
border-b: 87,25,22,3
border-t: 87,0,22,3
corner-tl: 84,0,3,3
corner-tr: 109,0,3,3
corner-bl: 84,25,3,3
corner-br: 109,25,3,3
sidebar-button-gdi-highlighted-pressed: chrome.png
background: 87,31,22,22
border-r: 109,31,3,22
border-l: 84,31,3,22
border-b: 87,53,22,3
border-t: 87,28,22,3
corner-tl: 84,28,3,3
corner-tr: 109,28,3,3
corner-bl: 84,53,3,3
corner-br: 109,53,3,3
sidebar-button-gdi-disabled: chrome.png
background: 171,3,22,22
border-r: 193,3,3,22
border-l: 168,3,3,22
border-b: 171,25,22,3
border-t: 171,0,22,3
corner-tl: 168,0,3,3
corner-tr: 193,0,3,3
corner-bl: 168,25,3,3
corner-br: 193,25,3,3
sidebar-button-gdi-highlighted-disabled: chrome.png
background: 171,3,22,22
border-r: 193,3,3,22
border-l: 168,3,3,22
border-b: 171,25,22,3
border-t: 171,0,22,3
corner-tl: 168,0,3,3
corner-tr: 193,0,3,3
corner-bl: 168,25,3,3
corner-br: 193,25,3,3
palette-gdi: chrome-gdi.png
top: 297,288,201,9
dock-top: 498,274,14,23
bottom: 297,489,201,9
dock-bottom: 498,489,14,23
bg-0: 297,297,201,48
dock-0: 498,297,14,48
bg-1: 297,345,201,48
dock-1: 498,345,14,48
bg-2: 297,393,201,48
dock-2: 498,393,14,48
bg-3: 297,441,201,48
dock-3: 498,441,14,48
sidebar-nod: chrome.png
background-top: 274,167,238,290
background-iconrow: 274,457,238,47
background-bottom: 274,504,238,8
background-supportoverlay: 249,118,64,48
digits-gdi: chrome-gdi.png
0: 32,0,13,17
1: 45,0,13,17
2: 58,0,13,17
3: 71,0,13,17
4: 84,0,13,17
5: 97,0,13,17
6: 110,0,13,17
7: 123,0,13,17
8: 136,0,13,17
9: 149,0,13,17
sidebar-button-nod: chrome.png
background: 3,31,22,22
border-r: 25,31,3,22
border-l: 0,31,3,22
border-b: 3,53,22,3
border-t: 3,28,22,3
corner-tl: 0,28,3,3
corner-tr: 25,28,3,3
corner-bl: 0,53,3,3
corner-br: 25,53,3,3
sidebar-button-nod-hover: chrome.png
background: 3,3,22,22
border-r: 25,3,3,22
border-l: 0,3,3,22
border-b: 3,25,22,3
border-t: 3,0,22,3
corner-tl: 0,0,3,3
corner-tr: 25,0,3,3
corner-bl: 0,25,3,3
corner-br: 25,25,3,3
sidebar-button-nod-pressed: chrome.png
background: 3,31,22,22
border-r: 25,31,3,22
border-l: 0,31,3,22
border-b: 3,53,22,3
border-t: 3,28,22,3
corner-tl: 0,28,3,3
corner-tr: 25,28,3,3
corner-bl: 0,53,3,3
corner-br: 25,53,3,3
sidebar-button-nod-highlighted: chrome.png
background: 31,31,22,22
border-r: 53,31,3,22
border-l: 28,31,3,22
border-b: 31,53,22,3
border-t: 31,28,22,3
corner-tl: 28,28,3,3
corner-tr: 53,28,3,3
corner-bl: 28,53,3,3
corner-br: 53,53,3,3
sidebar-button-nod-highlighted-hover: chrome.png
background: 31,3,22,22
border-r: 53,3,3,22
border-l: 28,3,3,22
border-b: 31,25,22,3
border-t: 31,0,22,3
corner-tl: 28,0,3,3
corner-tr: 53,0,3,3
corner-bl: 28,25,3,3
corner-br: 53,25,3,3
sidebar-button-nod-highlighted-pressed: chrome.png
background: 31,31,22,22
border-r: 53,31,3,22
border-l: 28,31,3,22
border-b: 31,53,22,3
border-t: 31,28,22,3
corner-tl: 28,28,3,3
corner-tr: 53,28,3,3
corner-bl: 28,53,3,3
corner-br: 53,53,3,3
sidebar-button-nod-disabled: chrome.png
background: 171,3,22,22
border-r: 193,3,3,22
border-l: 168,3,3,22
border-b: 171,25,22,3
border-t: 171,0,22,3
corner-tl: 168,0,3,3
corner-tr: 193,0,3,3
corner-bl: 168,25,3,3
corner-br: 193,25,3,3
sidebar-button-nod-highlighted-disabled: chrome.png
background: 171,3,22,22
border-r: 193,3,3,22
border-l: 168,3,3,22
border-b: 171,25,22,3
border-t: 171,0,22,3
corner-tl: 168,0,3,3
corner-tr: 193,0,3,3
corner-bl: 168,25,3,3
corner-br: 193,25,3,3
chrome-nod: chrome-nod.png
specialbin-top: 0,0,30,51
specialbin-middle: 0,51,30,51
specialbin-bottom: 0,153,30,39
moneybin: 192,0,320,32
tooltip-bg: 0,288,272,136
radar: 297,31,210,222
sidebar-bits: chrome.png
production-tooltip-time: 416, 80, 16, 16
production-tooltip-power: 432, 80, 16, 16
production-tooltip-cost: 448, 80, 16, 16
production-iconoverlay: 314,118,238,48
palette-nod: chrome-nod.png
top: 297,288,201,9
dock-top: 498,274,14,23
bottom: 297,489,201,9
dock-bottom: 498,489,14,23
bg-0: 297,297,201,48
dock-0: 498,297,14,48
bg-1: 297,345,201,48
dock-1: 498,345,14,48
bg-2: 297,393,201,48
dock-2: 498,393,14,48
bg-3: 297,441,201,48
dock-3: 498,441,14,48
power-icons: chrome.png
power-normal: 350,0,12,18
power-critical: 363,0,12,18
digits-nod: chrome-nod.png
0: 32,0,13,17
1: 45,0,13,17
2: 58,0,13,17
3: 71,0,13,17
4: 84,0,13,17
5: 97,0,13,17
6: 110,0,13,17
7: 123,0,13,17
8: 136,0,13,17
9: 149,0,13,17
production-icons: chrome.png
building: 384,0,16,16
building-disabled: 384,16,16,16
building-alert: 384,32,16,16
defense: 400,0,16,16
defense-disabled: 400,16,16,16
defense-alert: 400,32,16,16
infantry: 416,0,16,16
infantry-disabled: 416,16,16,16
infantry-alert: 416,32,16,16
vehicle: 432,0,16,16
vehicle-disabled: 432,16,16,16
vehicle-alert: 432,32,16,16
air: 448,0,16,16
air-disabled: 448,16,16,16
air-alert: 448,32,16,16
tabs-selected: tabs.png
gdi-Building: 0,0,27,41
gdi-Defense: 0,40,27,41
gdi-Infantry: 0,80,27,41
gdi-Vehicle: 0,120,27,41
gdi-Air: 0,160,27,41
gdi-Ship: 0,200,27,41
nod-Building: 80,0,27,41
nod-Defense: 80,40,27,41
nod-Infantry: 80,80,27,41
nod-Vehicle: 80,120,27,41
nod-Air: 80,160,27,41
nod-Ship: 80,200,27,41
order-icons: chrome.png
options: 480,0,16,16
options-disabled: 480,16,16,16
options-active: 480,32,16,16
diplomacy: 464,48,16,16
diplomacy-disabled: 464,64,16,16
diplomacy-active: 464,80,16,16
sell: 496,0,16,16
sell-disabled: 496,16,16,16
sell-active: 496,32,16,16
repair: 384,48,16,16
repair-disabled: 384,64,16,16
repair-active: 384,80,16,16
beacon: 400,48,16,16
beacon-disabled: 400,64,16,16
beacon-active: 400,80,16,16
power: 480,48,16,16
power-disabled: 480,64,16,16
power-active: 480,80,16,16
stats: 368,48,16,16
stats-disabled: 368,64,16,16
stats-active: 368,80,16,16
tabs-ready: tabs.png
gdi-Building: 27,0,27,41
gdi-Defense: 27,40,27,41
gdi-Infantry: 27,80,27,41
gdi-Vehicle: 27,120,27,41
gdi-Air: 27,160,27,41
gdi-Ship: 27,200,27,41
nod-Building: 107,0,27,41
nod-Defense: 107,40,27,41
nod-Infantry: 107,80,27,41
nod-Vehicle: 107,120,27,41
nod-Air: 107,160,27,41
nod-Ship: 107,200,27,41
sidebar-observer: chrome.png
background: 512,167,238,287
replay-bottom: 512,454,238,40
observer-bottom: 512,495,238,8
tabs-normal: tabs.png
gdi-Building: 54,0,27,41
gdi-Defense: 54,40,27,41
gdi-Infantry: 54,80,27,41
gdi-Vehicle: 54,120,27,41
gdi-Air: 54,160,27,41
gdi-Ship: 54,200,27,41
nod-Building: 134,0,27,41
nod-Defense: 134,40,27,41
nod-Infantry: 134,80,27,41
nod-Vehicle: 134,120,27,41
nod-Air: 134,160,27,41
nod-Ship: 134,200,27,41
sidebar-button-observershroud: chrome.png
sidebar-button-observershroud-pressed: chrome.png
sidebar-button-observershroud-hover: chrome.png
sidebar-button-observer: chrome.png
background: 117,33,18,18
border-r: 135,33,5,18
border-l: 112,33,5,18
border-b: 117,51,18,5
border-t: 117,28,18,5
corner-tl: 112,28,5,5
corner-tr: 135,28,5,5
corner-bl: 112,51,5,5
corner-br: 135,51,5,5
sidebar-button-observer-hover: chrome.png
background: 117,5,18,18
border-r: 135,5,5,18
border-l: 112,5,5,18
border-b: 117,23,18,5
border-t: 117,0,18,5
corner-tl: 112,0,5,5
corner-tr: 135,0,5,5
corner-bl: 112,23,5,5
corner-br: 135,23,5,5
sidebar-button-observer-pressed: chrome.png
background: 117,33,18,18
border-r: 135,33,5,18
border-l: 112,33,5,18
border-b: 117,51,18,5
border-t: 117,28,18,5
corner-tl: 112,28,5,5
corner-tr: 135,28,5,5
corner-bl: 112,51,5,5
corner-br: 135,51,5,5
sidebar-button-observer-highlighted: chrome.png
background: 145,33,18,18
border-r: 163,33,5,18
border-l: 140,33,5,18
border-b: 145,51,18,5
border-t: 145,28,18,5
corner-tl: 140,28,5,5
corner-tr: 163,28,5,5
corner-bl: 140,51,5,5
corner-br: 163,51,5,5
sidebar-button-observer-highlighted-hover: chrome.png
background: 145,5,18,18
border-r: 163,5,5,18
border-l: 140,5,5,18
border-b: 145,23,18,5
border-t: 145,0,18,5
corner-tl: 140,0,5,5
corner-tr: 163,0,5,5
corner-bl: 140,23,5,5
corner-br: 163,23,5,5
sidebar-button-observer-highlighted-pressed: chrome.png
background: 33,33,18,18
border-r: 51,33,5,18
border-l: 28,33,5,18
border-b: 33,51,18,5
border-t: 33,28,18,5
corner-tl: 28,28,5,5
corner-tr: 51,28,5,5
corner-bl: 28,51,5,5
corner-br: 51,51,5,5
sidebar-button-observer-disabled: chrome.png
background: 173,5,18,18
border-r: 191,5,5,18
border-l: 168,5,5,18
border-b: 173,23,18,5
border-t: 173,0,18,5
corner-tl: 168,0,5,5
corner-tr: 191,0,5,5
corner-bl: 168,23,5,5
corner-br: 191,23,5,5
sidebar-button-observer-highlighted-disabled: chrome.png
background: 173,5,18,18
border-r: 191,5,5,18
border-l: 168,5,5,18
border-b: 173,23,18,5
border-t: 173,0,18,5
corner-tl: 168,0,5,5
corner-tr: 191,0,5,5
corner-bl: 168,23,5,5
corner-br: 191,23,5,5
observer-scrollpanel-button: dialog.png
background: 769,257,126,126
border-r: 895,257,1,126
border-l: 768,257,1,126
border-b: 769,383,126,1
border-t: 769,256,126,1
corner-tl: 768,256,1,1
corner-tr: 895,256,1,1
corner-bl: 768,383,1,1
corner-br: 895,383,1,1
observer-scrollpanel-button-hover: dialog.png
background: 769,257,126,126
border-r: 895,257,1,126
border-l: 768,257,1,126
border-b: 769,383,126,1
border-t: 769,256,126,1
corner-tl: 768,256,1,1
corner-tr: 895,256,1,1
corner-bl: 768,383,1,1
corner-br: 895,383,1,1
observer-scrollpanel-button-pressed: dialog.png
background: 897,257,126,126
border-r: 1023,257,1,126
border-l: 896,257,1,126
border-b: 897,383,126,1
border-t: 897,256,126,1
corner-tl: 896,256,1,1
corner-tr: 1023,256,1,1
corner-bl: 896,383,1,1
corner-br: 1023,383,1,1
observer-scrollpanel-button-disabled: dialog.png
background: 769,385,126,126
border-r: 895,385,1,126
border-l: 768,385,1,126
border-b: 769,511,126,1
border-t: 769,384,126,1
corner-tl: 768,384,1,1
corner-tr: 895,384,1,1
corner-bl: 768,511,1,1
corner-br: 895,511,1,1
observer-scrollheader-selected: dialog.png
background: 769,385,126,126
border-r: 895,385,1,126
border-l: 768,385,1,126
border-b: 769,511,126,1
border-t: 769,384,126,1
corner-tl: 768,384,1,1
corner-tr: 895,384,1,1
corner-bl: 768,511,1,1
corner-br: 895,511,1,1
observer-scrollitem-selected: dialog.png
background: 897,257,126,126
border-r: 1023,257,1,126
border-l: 896,257,1,126
border-b: 897,383,126,1
border-t: 897,256,126,1
corner-tl: 896,256,1,1
corner-tr: 1023,256,1,1
corner-bl: 896,383,1,1
corner-br: 1023,383,1,1
observer-scrollitem-hover: dialog.png
background: 769,257,126,126
border-r: 895,257,1,126
border-l: 768,257,1,126
border-b: 769,383,126,1
border-t: 769,256,126,1
corner-tl: 768,256,1,1
corner-tr: 895,256,1,1
corner-bl: 768,383,1,1
corner-br: 895,383,1,1
# Used for the menu
dialog: dialog.png
@@ -172,20 +450,6 @@ strategic: strategic.png
enemy_owned: 32,32,32,32
player_owned: 96,0,32,32
order-icons: buttons.png
sell: 0,0,34,28
sell-disabled: 68,0,34,28
sell-active: 34,0,34,28
repair: 0,28,34,28
repair-disabled: 68,28,34,28
repair-active: 34,28,34,28
power: 0,56,34,28
power-disabled: 68,56,34,28
power-active: 34,56,34,28
beacon: 0,84,34,28
beacon-disabled: 68,84,34,28
beacon-active: 34,84,34,28
flags: buttons.png
gdi: 30,112,30,15
nod: 0,112,30,15

View File

@@ -1,130 +0,0 @@
Container@OBSERVER_WIDGETS:
Children:
MenuButton@OBSERVER_STATS_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_OBSERVERSTATS_BG
HideIngameUI: False
Pause: False
X: 162
Y: 0
Width: 160
Height: 25
Text: Statistics (F1)
Font: Bold
Key: f1
Background@RADAR_BG:
X: WINDOW_RIGHT-255
Y: 5
Width: 250
Height: 250
Children:
Radar@INGAME_RADAR:
X: 10
Y: 10
Width: PARENT_RIGHT-19
Height: PARENT_BOTTOM-19
WorldInteractionController: INTERACTION_CONTROLLER
Background@OBSERVER_CONTROL_BG:
X: WINDOW_RIGHT-255
Y: 260
Width: 250
Height: 55
Children:
DropDownButton@SHROUD_SELECTOR:
Logic: ObserverShroudSelectorLogic
X: 15
Y: 15
Width: 220
Height: 25
Font: Bold
Children:
LogicKeyListener@SHROUD_KEYHANDLER:
Image@FLAG:
X: 4
Y: 4
Width: 32
Height: 16
Label@LABEL:
X: 40
Width: 60
Height: 25
Label@NOFLAG_LABEL:
X: 5
Width: PARENT_RIGHT
Height: 25
Container@REPLAY_PLAYER:
Logic: ReplayControlBarLogic
Y: 39
Width: 160
Height: 35
Visible: false
Children:
Button@BUTTON_PAUSE:
X: 15
Y: 10
Width: 26
Height: 26
IgnoreChildMouseOver: true
Children:
Image@IMAGE_PAUSE:
Y: 1
Width: 25
Height: 25
ImageCollection: music
ImageName: pause
Button@BUTTON_PLAY:
X: 15
Y: 10
Width: 26
Height: 26
IgnoreChildMouseOver: true
Children:
Image@IMAGE_PLAY:
Width: 25
Height: 25
ImageCollection: music
ImageName: play
Button@BUTTON_SLOW:
X: 55
Y: 13
Width: 36
Height: 20
BaseLine: 1
TooltipText: Slow speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: 50%
Font: TinyBold
Button@BUTTON_REGULAR:
X: 55 + 45
Y: 13
Width: 38
Height: 20
BaseLine: 1
TooltipText: Regular speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: 100%
Font: TinyBold
Button@BUTTON_FAST:
X: 55 + 45*2
Y: 13
Width: 38
Height: 20
BaseLine: 1
TooltipText: Fast speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: 200%
Font: TinyBold
Button@BUTTON_MAXIMUM:
X: 55 + 45*3
Y: 13
Width: 38
Height: 20
BaseLine: 1
TooltipText: Maximum speed
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Text: MAX
Font: TinyBold

View File

@@ -3,127 +3,355 @@ Container@PLAYER_WIDGETS:
LogicKeyListener@CONTROLGROUP_KEYHANDLER:
Logic: ControlGroupLogic
LogicTicker@SIDEBAR_TICKER:
MenuButton@OPTIONS_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_MENU
X: 0
Y: 0
Width: 160
Height: 25
Text: Options (Esc)
Font: Bold
Key: escape
MenuButton@DIPLOMACY_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_DIPLOMACY_BG
HideIngameUI: False
X: 162
Y: 0
Width: 160
Height: 25
Text: Diplomacy (P)
Font: Bold
Key: p
MenuButton@DEBUG_BUTTON:
Logic: OrderButtonsChromeLogic
MenuContainer: INGAME_MENU
X: 324
Y: 0
Width: 160
Height: 25
Text: Debug (Shift + Esc)
Visible: false
Font: Bold
Key: escape Shift
SlidingContainer@INGAME_RADAR_BIN:
Logic: SlidingRadarBinLogic
X: WINDOW_RIGHT-215
Y: 0
OpenOffset: 0,29
ClosedOffset: 0,-166
AnimationLength: 15
Container@SUPPORT_POWERS:
Logic: SupportPowerBinLogic
X: 10
Y: 10
Children:
LogicTicker@RADAR_TICKER:
Image@RADAR_BIN_BG:
ImageName: radar
Radar@RADAR_MINIMAP:
WorldInteractionController: INTERACTION_CONTROLLER
X: 9
Width: 192
Height: 192
VqaPlayer@PLAYER:
X: 9
Width: 192
Height: 192
Skippable: false
ResourceBar@POWERBAR:
Logic: IngamePowerBarLogic
X: 42
Y: 205
Width: 138
Height: 5
SupportPowers@SUPPORT_PALETTE:
IconSize: 62, 46
IconSpriteOffset: -1, -1
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
IndicatorImage: power-indicator
Orientation: Horizontal
Style: Bevelled
MoneyBin@INGAME_MONEY_BIN:
ReadyText: READY
HoldText: ON HOLD
Container@PALETTE_FOREGROUND:
Children:
Image@ICON_TEMPLATE:
Logic: AddRaceSuffixLogic
X:0-2
Y:0-2
Width: 62
Height: 46
IgnoreMouseOver: true
ImageCollection: sidebar
ImageName: background-supportoverlay
Image@SIDEBAR_BACKGROUND_TOP:
Logic: AddRaceSuffixLogic
X: WINDOW_RIGHT - 250
Y: 10
Width: 238
Height: 291
ImageCollection: sidebar
ImageName: background-top
ClickThrough: false
Children:
Container@TOP_BUTTONS:
Logic: OrderButtonsChromeLogic
X: WINDOW_RIGHT - WIDTH
Width: 320
Height: 32
X: 9
Y: 7
Children:
Button@BEACON_BUTTON:
X: 3-36
Width: 34
Logic: AddRaceSuffixLogic
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Place Beacon
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
Button@SELL_BUTTON:
X: 3
Width: 34
Logic: AddRaceSuffixLogic
X: 32
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Sell
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
Button@POWER_BUTTON:
X: 39
Width: 34
Logic: AddRaceSuffixLogic
X: 64
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Power Down
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
Button@REPAIR_BUTTON:
X: 75
Width: 34
Logic: AddRaceSuffixLogic
X: 96
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Repair
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
SupportPowerBin@INGAME_POWERS_BIN:
X: 0
Y: 25
ReadyText: READY
HoldText: ON HOLD
BuildPalette@INGAME_BUILD_PALETTE:
MenuButton@DEBUG_BUTTON:
Logic: AddRaceSuffixLogic
Key: escape Shift
X: 128
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Debug Menu
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
ImageName: options
MenuButton@DIPLOMACY_BUTTON:
Logic: AddRaceSuffixLogic
MenuContainer: INGAME_DIPLOMACY_BG
HideIngameUI: false
Pause: false
Key: P
X: 160
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Diplomacy
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
ImageName: diplomacy
MenuButton@OPTIONS_BUTTON:
Logic: AddRaceSuffixLogic
Key: escape
X: 192
Width: 28
Height: 28
Background: sidebar-button
TooltipText: Options
TooltipContainer: TOOLTIP_CONTAINER
VisualHeight: 0
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: order-icons
ImageName: options
Container@RADAR:
Logic: IngameRadarDisplayLogic
Children:
LogicTicker@RADAR_TICKER:
ColorBlock@RADAR_FADETOBLACK:
X: 8
Y: 40
Width: 222
Height: 222
Radar@RADAR_MINIMAP:
WorldInteractionController: INTERACTION_CONTROLLER
X: 9
Y: 41
Width: 220
Height: 220
Children:
Label@GAME_TIMER:
Logic: GameTimerLogic
X: 3
Y: 263
Width: PARENT_RIGHT
Height: 22
Align: Center
Font: TinyBold
LabelWithTooltip@CASH:
Logic: IngameCashCounterLogic
X: 35
Y: 262
Width: 50
Height: 22
Font: Bold
Text: {0}
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
LabelWithTooltip@POWER:
Logic: IngamePowerCounterLogic
X: PARENT_RIGHT - WIDTH - 30
Y: 262
Width: 50
Height: 22
Align: Right
Font: Bold
Text: {0}
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: SIMPLE_TOOLTIP
Children:
Image@POWER_ICON:
X: PARENT_RIGHT + 4
Y: 5
ImageCollection: power-icons
ImageName: power-normal
Container@SIDEBAR_PRODUCTION:
Logic: ClassicProductionLogic
X: WINDOW_RIGHT - 250
Y: 280
Width: 250
Height: 500
Y: 300
Width: 238
Height: 250
Children:
Container@PALETTE_BACKGROUND:
Children:
Image@ROW_TEMPLATE:
Logic: AddRaceSuffixLogic
Width: 238
Height: 47
ClickThrough: false
ImageCollection: sidebar
ImageName: background-iconrow
Image@BOTTOM_CAP:
Logic: AddRaceSuffixLogic
Width: 238
Height: 8
ClickThrough: false
ImageCollection: sidebar
ImageName: background-bottom
LogicTicker@PRODUCTION_TICKER:
ProductionPalette@PRODUCTION_PALETTE:
X: 42
Y: 1
TooltipContainer: TOOLTIP_CONTAINER
ReadyText: READY
HoldText: ON HOLD
RequiresText: Requires {0}
IconSize: 62, 46
IconMargin: 1, 1
IconSpriteOffset: -1, -1
Container@PALETTE_FOREGROUND:
X: 40
Y: 0-1
Children:
Image@ROW_TEMPLATE:
Width: 238
Height: 47
IgnoreMouseOver: true
ImageCollection: sidebar-bits
ImageName: production-iconoverlay
Container@PRODUCTION_TYPES:
X: 7
Y: 2
Width: 29
Height: 240
Children:
ProductionTypeButton@BUILDING:
Logic: AddRaceSuffixLogic
Width: 28
Height: 28
VisualHeight: 0
Background: sidebar-button
TooltipText: Buildings
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Building
HotkeyName: ProductionTypeBuildingKey
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: production-icons
ProductionTypeButton@DEFENSE:
Logic: AddRaceSuffixLogic
Y: 31
Width: 28
Height: 28
VisualHeight: 0
Background: sidebar-button
TooltipText: Defense
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Defense
HotkeyName: ProductionTypeDefenseKey
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: production-icons
ProductionTypeButton@INFANTRY:
Logic: AddRaceSuffixLogic
Y: 62
Width: 28
Height: 28
VisualHeight: 0
Background: sidebar-button
TooltipText: Infantry
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Infantry
HotkeyName: ProductionTypeInfantryKey
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: production-icons
ProductionTypeButton@VEHICLE:
Logic: AddRaceSuffixLogic
Y: 93
Width: 28
Height: 28
VisualHeight: 0
Background: sidebar-button
TooltipText: Vehicles
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Vehicle
HotkeyName: ProductionTypeVehicleKey
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: production-icons
ProductionTypeButton@AIRCRAFT:
Logic: AddRaceSuffixLogic
Y: 124
Width: 28
Height: 28
VisualHeight: 0
Background: sidebar-button
TooltipText: Aircraft
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Air
HotkeyName: ProductionTypeAircraftKey
Children:
Image@ICON:
X: 6
Y: 6
ImageCollection: production-icons
Button@SCROLL_UP_BUTTON:
Logic: AddRaceSuffixLogic
Y: 186
Width: 28
Height: 22
VisualHeight: 0
Background: sidebar-button
TooltipText: Scroll up
TooltipContainer: TOOLTIP_CONTAINER
Children:
Image@ICON:
X: 6
Y: 3
ImageCollection: scrollbar
ImageName: up_arrow
Button@SCROLL_DOWN_BUTTON:
Logic: AddRaceSuffixLogic
Y: 211
Width: 28
Height: 22
VisualHeight: 0
Background: sidebar-button
TooltipText: Scroll down
TooltipContainer: TOOLTIP_CONTAINER
Children:
Image@ICON:
X: 6
Y: 3
ImageCollection: scrollbar
ImageName: down_arrow

View File

@@ -1,74 +0,0 @@
Container@INGAME_ROOT:
Logic: LoadIngamePlayerOrObserverUILogic
Children:
Container@WORLD_ROOT:
Children:
LogicTicker@DISCONNECT_WATCHER:
Logic: DisconnectWatcherLogic
WorldInteractionController@INTERACTION_CONTROLLER:
X: 0
Y: 0
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
ViewportController:
X: 0
Y: 0
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
TooltipContainer: TOOLTIP_CONTAINER
WorldCommand:
X: 0
Y: 0
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
StrategicProgress@STRATEGIC_PROGRESS:
X: WINDOW_RIGHT/2
Y: 40
SupportPowerTimer@SUPPORT_POWER_TIMER:
X: 80
Y: 34
Order: Descending
Container@PLAYER_ROOT:
Container@PERFORMANCE_INFO:
Logic: PerfDebugLogic
Children:
Label@PERF_TEXT:
X: WINDOW_RIGHT - 200
Y: WINDOW_BOTTOM - 70
Width: 170
Height: 40
Contrast: true
Background@GRAPH_BG:
ClickThrough: true
Background: dialog4
X: 30
Y: WINDOW_BOTTOM - 240
Width: 210
Height: 210
Children:
PerfGraph@GRAPH:
X: 5
Y: 5
Width: 200
Height: 200
Container@GAME_TIMER_BLOCK:
Logic: GameTimerLogic
X: WINDOW_RIGHT/2 - WIDTH
Width: 100
Height: 55
Children:
Label@GAME_TIMER:
Width: PARENT_RIGHT
Height: 15
Align: Center
Font: Title
Contrast: true
Label@GAME_TIMER_STATUS:
Y: 35
Width: PARENT_RIGHT
Height: 15
Align: Center
Font: Bold
Contrast: true
Container@MENU_ROOT:
TooltipContainer@TOOLTIP_CONTAINER:

View File

@@ -102,7 +102,7 @@ Assemblies:
ChromeLayout:
./mods/ts/chrome/install.yaml
./mods/ts/chrome/ingame.yaml
./mods/ra/chrome/ingame.yaml
./mods/ra/chrome/ingame-chat.yaml
./mods/ra/chrome/ingame-diplomacy.yaml
./mods/ra/chrome/ingame-fmvplayer.yaml
@@ -112,7 +112,7 @@ ChromeLayout:
./mods/ra/chrome/ingame-infobriefing.yaml
./mods/ra/chrome/ingame-infoobjectives.yaml
./mods/ra/chrome/ingame-infostats.yaml
./mods/ts/chrome/ingame-observer.yaml
./mods/ra/chrome/ingame-observer.yaml
./mods/ra/chrome/ingame-observerstats.yaml
./mods/ts/chrome/ingame-player.yaml
./mods/ra/chrome/ingame-debug.yaml

View File

@@ -8,7 +8,8 @@ World:
LoadWidgetAtGameStart:
MenuPaletteEffect:
BuildingInfluence:
ChooseBuildTabOnSelect:
ProductionQueueFromSelection:
ProductionTabsWidget: PRODUCTION_TABS
PaletteFromFile@player:
Name: player
Filename: unittem.pal

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mods/ts/uibits/chrome.png Normal file

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