Map selector works; selecting non-desert maps doesn't

This commit is contained in:
Paul Chote
2010-03-03 22:13:53 +13:00
parent 3910b2c3a6
commit d405523378
10 changed files with 46 additions and 1705 deletions

View File

@@ -75,8 +75,7 @@ namespace OpenRA
public World()
{
Timer.Time( "----World.ctor" );
Map = new Map( Rules.AllRules );
Map = new Map( Game.LobbyInfo.GlobalSettings.Map );
Timer.Time( "new Map: {0}" );
TileSet = new TileSet( Map.TileSuffix );
SpriteSheetBuilder.Initialize( Map );