Map selector works; selecting non-desert maps doesn't
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@@ -75,8 +75,7 @@ namespace OpenRA
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public World()
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{
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Timer.Time( "----World.ctor" );
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Map = new Map( Rules.AllRules );
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Map = new Map( Game.LobbyInfo.GlobalSettings.Map );
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Timer.Time( "new Map: {0}" );
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TileSet = new TileSet( Map.TileSuffix );
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SpriteSheetBuilder.Initialize( Map );
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