Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).
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@@ -19,15 +19,8 @@ namespace OpenRA.Traits
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public object Create( ActorInitializer init ) { return new Unit(); }
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}
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public class Unit : INotifyDamage, IRadarSignature
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{
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public void Damaged(Actor self, AttackInfo e)
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{
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if (e.DamageState == DamageState.Dead)
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if (self.Owner == self.World.LocalPlayer)
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Sound.PlayVoice("Lost", self);
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}
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public class Unit : IRadarSignature
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{
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public IEnumerable<int2> RadarSignatureCells(Actor self)
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{
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yield return self.Location;
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