Shift "XXX Lost" notification onto a trait. Hook up "Structure Lost" (cnc) and "Airborne Unit Lost" (ra).

This commit is contained in:
Paul Chote
2010-08-01 01:00:41 +12:00
parent 45e54e1ca8
commit d416f0be5c
10 changed files with 138 additions and 206 deletions

View File

@@ -0,0 +1,41 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class ActorLostNotificationInfo : ITraitInfo
{
public readonly string Notification = null;
public readonly bool NotifyAll = false;
public object Create(ActorInitializer init) { return new ActorLostNotification(this); }
}
class ActorLostNotification : INotifyDamage
{
ActorLostNotificationInfo Info;
public ActorLostNotification(ActorLostNotificationInfo info)
{
Info = info;
}
public void Damaged(Actor self, AttackInfo e)
{
if (e.DamageState == DamageState.Dead)
{
var player = (Info.NotifyAll) ? self.World.LocalPlayer : self.Owner;
Sound.PlayToPlayer(player, Info.Notification);
}
}
}
}