Use global difficulty.

This commit is contained in:
Matthias Mailänder
2021-10-10 22:06:03 +02:00
committed by abcdefg30
parent 58b105f0d4
commit d42edfc0b9
70 changed files with 241 additions and 279 deletions

View File

@@ -209,12 +209,11 @@ WTransWaves = function()
end
ActivateAI = function()
local difficulty = Map.LobbyOption("difficulty")
WaterAttackTypes = WaterAttackTypes[difficulty]
WaterAttacks = WaterAttacks[difficulty]
WTransUnits = WTransUnits[difficulty]
WTransDelays = WTransDelays[difficulty]
BuildDelays = BuildDelays[difficulty]
WaterAttackTypes = WaterAttackTypes[Difficulty]
WaterAttacks = WaterAttacks[Difficulty]
WTransUnits = WTransUnits[Difficulty]
WTransDelays = WTransDelays[Difficulty]
BuildDelays = BuildDelays[Difficulty]
InitialiseAttack()
Trigger.AfterDelay(DateTime.Seconds(40), ProduceInfantry)