Add ModData parameter to ILintMapPass.

This commit is contained in:
Paul Chote
2018-06-21 22:33:14 +00:00
parent f50a891d18
commit d46278ab0e
7 changed files with 7 additions and 8 deletions

View File

@@ -25,12 +25,11 @@ namespace OpenRA.Mods.Common.Lint
List<MiniYamlNode> sequenceDefinitions;
public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
public void Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
{
if (map.SequenceDefinitions == null)
return;
var modData = Game.ModData;
this.emitError = emitError;
sequenceDefinitions = MiniYaml.Load(map, modData.Manifest.Sequences, map.SequenceDefinitions);