Add ModData parameter to ILintMapPass.
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@@ -25,12 +25,11 @@ namespace OpenRA.Mods.Common.Lint
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List<MiniYamlNode> sequenceDefinitions;
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public void Run(Action<string> emitError, Action<string> emitWarning, Map map)
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public void Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
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{
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if (map.SequenceDefinitions == null)
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return;
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var modData = Game.ModData;
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this.emitError = emitError;
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sequenceDefinitions = MiniYaml.Load(map, modData.Manifest.Sequences, map.SequenceDefinitions);
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