From d46cf70b00a2cf1199554e9d06b3b5bf92d6e3e6 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Thu, 21 May 2015 18:09:00 +0200 Subject: [PATCH] Make d2k AI aware of buildings upgrades --- mods/d2k/rules/ai.yaml | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/mods/d2k/rules/ai.yaml b/mods/d2k/rules/ai.yaml index 26e011c35e..0b3c03b6f3 100644 --- a/mods/d2k/rules/ai.yaml +++ b/mods/d2k/rules/ai.yaml @@ -1,6 +1,7 @@ Player: HackyAI@Omnius: Name: Omnius + BuildingQueues: Building, Upgrade UnitQueues: Infantry, Vehicle, Armor, Starport BuildingCommonNames: ConstructionYard: conyard @@ -21,6 +22,10 @@ Player: radar: 1 hightech: 1 palace: 1 + upgrade.barracks: 1 + upgrade.light: 1 + upgrade.heavy: 1 + upgrade.hightech: 1 BuildingFractions: refinery: 20.1% barracks: 0.1% @@ -34,6 +39,10 @@ Player: guntower: 8% rockettower: 6% power: 10% + upgrade.barracks: 0.1% + upgrade.light: 0.1% + upgrade.heavy: 0.1% + upgrade.hightech: 0.1% UnitsToBuild: carryall: 1% rifle: 6% @@ -118,6 +127,7 @@ Player: CheckRadius: 7c0 HackyAI@Vidius: Name: Vidious + BuildingQueues: Building, Upgrade UnitQueues: Infantry, Vehicle, Armor, Starport BuildingCommonNames: ConstructionYard: conyard @@ -138,6 +148,10 @@ Player: radar: 1 hightech: 1 palace: 1 + upgrade.barracks: 1 + upgrade.light: 1 + upgrade.heavy: 1 + upgrade.hightech: 1 BuildingFractions: refinery: 20.1% barracks: 0.1% @@ -151,6 +165,10 @@ Player: guntower: 5% rockettower: 10% power: 12% + upgrade.barracks: 0.1% + upgrade.light: 0.1% + upgrade.heavy: 0.1% + upgrade.hightech: 0.1% UnitsToBuild: carryall: 1% rifle: 2% @@ -235,6 +253,7 @@ Player: CheckRadius: 7c0 HackyAI@Gladius: Name: Gladius + BuildingQueues: Building, Upgrade UnitQueues: Infantry, Vehicle, Armor, Starport BuildingCommonNames: ConstructionYard: conyard @@ -255,6 +274,10 @@ Player: radar: 1 hightech: 1 palace: 1 + upgrade.barracks: 1 + upgrade.light: 1 + upgrade.heavy: 1 + upgrade.hightech: 1 BuildingFractions: refinery: 20.1% barracks: 0.1% @@ -268,6 +291,10 @@ Player: guntower: 4% rockettower: 12% power: 10% + upgrade.barracks: 0.1% + upgrade.light: 0.1% + upgrade.heavy: 0.1% + upgrade.hightech: 0.1% UnitsToBuild: carryall: 1% rifle: 15%