Crates: Part 1

This commit is contained in:
Paul Chote
2010-01-27 19:46:52 +13:00
parent ddb39f2074
commit d474f06ea9
6 changed files with 161 additions and 1 deletions

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@@ -208,6 +208,8 @@
<Compile Include="Traits\Chronoshiftable.cs" /> <Compile Include="Traits\Chronoshiftable.cs" />
<Compile Include="Traits\ChronoshiftPaletteEffect.cs" /> <Compile Include="Traits\ChronoshiftPaletteEffect.cs" />
<Compile Include="Traits\ChronoshiftPower.cs" /> <Compile Include="Traits\ChronoshiftPower.cs" />
<Compile Include="Traits\Crate.cs" />
<Compile Include="Traits\CrateSpawnPower.cs" />
<Compile Include="Traits\Explodes.cs" /> <Compile Include="Traits\Explodes.cs" />
<Compile Include="Traits\Fake.cs" /> <Compile Include="Traits\Fake.cs" />
<Compile Include="Traits\GeneratesGap.cs" /> <Compile Include="Traits\GeneratesGap.cs" />

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@@ -0,0 +1,52 @@
using System.Collections.Generic;
using System.Linq;
using OpenRa.Effects;
using OpenRa.Traits;
namespace OpenRa.Traits
{
class CrateInfo : ITraitInfo
{
public readonly int Lifetime = 5; // Seconds
public object Create(Actor self) { return new Crate(self); }
}
class Crate : ICrushable, IOccupySpace, ITick
{
readonly Actor self;
int ticks;
public Crate(Actor self)
{
this.self = self;
self.World.UnitInfluence.Add(self, this);
}
public void OnCrush(Actor crusher)
{
// TODO: Do Stuff
self.World.AddFrameEndTask(w => w.Remove(self));
}
public bool IsPathableCrush(UnitMovementType umt, Player player)
{
return true;
}
public bool IsCrushableBy(UnitMovementType umt, Player player)
{
return true;
}
public IEnumerable<int2> OccupiedCells() { yield return self.Location; }
public void Tick(Actor self)
{
if (++ticks >= self.Info.Traits.Get<CrateInfo>().Lifetime * 25)
{
self.World.AddFrameEndTask(w => w.Remove(self));
}
}
}
}

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@@ -0,0 +1,76 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenRa.Orders;
namespace OpenRa.Traits
{
class CrateSpawnPowerInfo : SupportPowerInfo
{
public readonly float Duration = 0f;
public override object Create(Actor self) { return new CrateSpawnPower(self, this); }
}
class CrateSpawnPower : SupportPower, IResolveOrder
{
public CrateSpawnPower(Actor self, CrateSpawnPowerInfo info) : base(self, info) { }
protected override void OnBeginCharging() {}
protected override void OnFinishCharging() {}
protected override void OnActivate()
{
Game.controller.orderGenerator = new SelectTarget();
}
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "SpawnCrate")
{
self.World.AddFrameEndTask(
w => w.CreateActor("crate", order.TargetLocation, self.Owner));
Game.controller.CancelInputMode();
FinishActivate();
}
}
class SelectTarget : IOrderGenerator
{
public SelectTarget() { }
public IEnumerable<Order> Order(World world, int2 xy, MouseInput mi)
{
if (mi.Button == MouseButton.Right)
Game.controller.CancelInputMode();
return OrderInner(world, xy, mi);
}
IEnumerable<Order> OrderInner(World world, int2 xy, MouseInput mi)
{
if (mi.Button == MouseButton.Left)
{
var loc = mi.Location + Game.viewport.Location;
var underCursor = world.FindUnits(loc, loc).FirstOrDefault();
if (underCursor == null)
yield return new Order("SpawnCrate", world.LocalPlayer.PlayerActor, xy);
}
yield break;
}
public void Tick(World world) { }
public void Render(World world) { }
public Cursor GetCursor(World world, int2 xy, MouseInput mi)
{
mi.Button = MouseButton.Left;
return OrderInner(world, xy, mi).Any()
? Cursor.Ability : Cursor.MoveBlocked;
}
}
}
}

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@@ -49,7 +49,13 @@ Player:
TechLevel: 5 TechLevel: 5
GivenAuto: no GivenAuto: no
OneShot: yes OneShot: yes
CrateSpawnPower:
Image: 4tnkicon
ChargeTime: 0.001
Description: Spawn Crate
LongDesc: Spawns a crate at a target location
Prerequisites: POWR
TechLevel: 12
World: World:
WaterPaletteRotation: WaterPaletteRotation:
ChronoshiftPaletteEffect: ChronoshiftPaletteEffect:
@@ -126,3 +132,10 @@ AGUN:
DOME: DOME:
RequiresPower: RequiresPower:
CanPowerDown: CanPowerDown:
CRATE:
Crate:
Unit:
HP: 1
RenderUnit:
BelowUnits:

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@@ -49,6 +49,13 @@ Player:
TechLevel: 5 TechLevel: 5
GivenAuto: no GivenAuto: no
OneShot: yes OneShot: yes
CrateSpawnPower:
Image: 4tnkicon
ChargeTime: 0.001
Description: Spawn Crate
LongDesc: Spawns a crate at a target location
Prerequisites: POWR
TechLevel: 12
World: World:
WaterPaletteRotation: WaterPaletteRotation:
@@ -415,6 +422,13 @@ DOME:
ProvidesRadar: ProvidesRadar:
IronCurtainable: IronCurtainable:
CRATE:
Crate:
Unit:
HP: 1
RenderUnit:
BelowUnits:
V2RL: V2RL:
Inherits: ^Vehicle Inherits: ^Vehicle
Buildable: Buildable:

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@@ -1041,4 +1041,7 @@
<unit name="u2"> <unit name="u2">
<sequence name="idle" start="0" length="16" /> <sequence name="idle" start="0" length="16" />
</unit> </unit>
<unit name="crate">
<sequence name="idle" start="0" length="16" src="wcrate" />
</unit>
</sequences> </sequences>