From d49c344463f9c5b8b33ed8f3bb9165bd4c95edff Mon Sep 17 00:00:00 2001 From: psydev Date: Thu, 4 Apr 2013 14:05:27 -0700 Subject: [PATCH] increased speed of TowerMissile; inc. burst delay MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Increased speed of TowerMissile. At present it is very slow and not terribly effective vs. air units because they can quickly leave range before getting hit. Speed stats are same for E3 and RocketBike. Burstdelay increased. This is to avoid wasted missiles on the same target that might get destroyed. Rangelimit reduced from 40 to 30 to compensate for increased missile speed.  --- mods/cnc/weapons.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 1359f6526a..0759715032 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -693,12 +693,12 @@ BoatMissile: Damage: 60 TowerMissle: - ROF: 40 + ROF: 30 Range: 8 Report: ROCKET2 ValidTargets: Ground, Air Burst: 2 - BurstDelay: 10 + BurstDelay: 20 Projectile: Missile Arm: 0 High: yes @@ -708,8 +708,8 @@ TowerMissle: Image: DRAGON ROT: 10 Trail: smokey - Speed: 25 - RangeLimit: 40 + Speed: 35 + RangeLimit: 30 Warhead: Spread: 6 Versus: