ra Category fixes
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@@ -1,5 +1,4 @@
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^Vehicle:
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Category: Vehicle
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AppearsOnRadar:
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Mobile:
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Crushes: atmine, crate
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@@ -10,6 +9,8 @@
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Voice: VehicleVoice
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Targetable:
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TargetTypes: Ground
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Buildable:
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Queue: Vehicle
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Repairable:
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Chronoshiftable:
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Passenger:
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@@ -23,7 +24,6 @@
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Notification: unitlst1.aud
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^Tank:
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Category: Vehicle
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AppearsOnRadar:
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Mobile:
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Crushes: wall, atmine, crate
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@@ -34,6 +34,8 @@
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Voice: VehicleVoice
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Targetable:
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TargetTypes: Ground
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Buildable:
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Queue: Vehicle
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Repairable:
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Chronoshiftable:
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Passenger:
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@@ -47,7 +49,6 @@
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Notification: unitlst1.aud
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^Infantry:
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Category: Infantry
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AppearsOnRadar:
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Health:
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Armor: none
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@@ -61,6 +62,8 @@
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Voice: GenericVoice
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Targetable:
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TargetTypes: Ground
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Buildable:
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Queue: Infantry
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RenderInfantry:
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AutoTarget:
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Passenger:
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@@ -74,7 +77,6 @@
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Notification: unitlst1.aud
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^Ship:
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Category: Ship
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AppearsOnRadar:
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Mobile:
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Crushes: crate
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@@ -84,6 +86,8 @@
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Voice: ShipVoice
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Targetable:
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TargetTypes: Ground, Water
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Buildable:
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Queue: Ship
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DetectCloaked:
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Range: 3
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HiddenUnderFog:
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@@ -94,7 +98,6 @@
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Notification: navylst1.aud
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^Plane:
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Category: Plane
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AppearsOnRadar:
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Selectable:
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Voice: GenericVoice
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@@ -108,7 +111,6 @@
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Notification: aunitl1.aud
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^Building:
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Category: Building
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AppearsOnRadar:
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Selectable:
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Priority: 3
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@@ -121,6 +123,8 @@
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RepairableBuilding:
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EmitInfantryOnSell:
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ActorTypes: e1,e1,e1,c1,c2,e6
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Buildable:
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Queue: Building
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MustBeDestroyed:
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GivesExperience:
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FrozenUnderFog:
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@@ -128,7 +132,6 @@
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Notification: strucap1.aud
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^Wall:
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Category: Building
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AppearsOnRadar:
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Building:
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Dimensions: 1,1
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@@ -154,6 +157,7 @@
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^CivBuilding:
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Inherits: ^Building
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-Buildable:
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-RepairableBuilding:
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Health:
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HP: 400
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@@ -168,7 +172,6 @@
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Description: Field
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^Tree:
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Category: Building
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Valued:
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Description: Tree
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RenderBuilding:
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@@ -181,7 +184,6 @@
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Terrain: Tree
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^Husk:
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Category: Vehicle
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Health:
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HP: 140
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Armor: Heavy
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@@ -193,7 +195,6 @@
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Burns:
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^Bridge:
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Category: Building
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Valued:
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Description: Bridge
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BelowUnits:
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