modularize the remaining legacy ingame interface widgets

and consolidate chrome root initialization
This commit is contained in:
Matthias Mailänder
2014-12-27 18:53:52 +01:00
parent 9d2f33d42c
commit d4d55bb6dc
19 changed files with 84 additions and 150 deletions

View File

@@ -9,6 +9,7 @@
#endregion #endregion
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Traits; using OpenRA.Traits;
using OpenRA.Widgets; using OpenRA.Widgets;
@@ -16,14 +17,22 @@ namespace OpenRA.Mods.Common.Traits
{ {
public class LoadWidgetAtGameStartInfo : ITraitInfo public class LoadWidgetAtGameStartInfo : ITraitInfo
{ {
public readonly string Widget = null; [Desc("The widget tree to open when a shellmap is loaded (i.e. the main menu).")]
public readonly string ShellmapRoot = "MAINMENU";
[Desc("The widget tree to open when a regular map is loaded (i.e. the ingame UI).")]
public readonly string IngameRoot = "INGAME_ROOT";
[Desc("Remove any existing UI when a map is loaded.")]
public readonly bool ClearRoot = true; public readonly bool ClearRoot = true;
public object Create(ActorInitializer init) { return new LoadWidgetAtGameStart(this); } public object Create(ActorInitializer init) { return new LoadWidgetAtGameStart(this); }
} }
public class LoadWidgetAtGameStart : IWorldLoaded public class LoadWidgetAtGameStart : IWorldLoaded
{ {
readonly LoadWidgetAtGameStartInfo info; readonly LoadWidgetAtGameStartInfo info;
public LoadWidgetAtGameStart(LoadWidgetAtGameStartInfo info) public LoadWidgetAtGameStart(LoadWidgetAtGameStartInfo info)
{ {
this.info = info; this.info = info;
@@ -35,7 +44,8 @@ namespace OpenRA.Mods.Common.Traits
if (info.ClearRoot) if (info.ClearRoot)
Ui.ResetAll(); Ui.ResetAll();
Game.LoadWidget(world, info.Widget, Ui.Root, new WidgetArgs()); var widget = world.Type == WorldType.Shellmap ? info.ShellmapRoot : info.IngameRoot;
Game.LoadWidget(world, widget, Ui.Root, new WidgetArgs());
} }
} }
} }

View File

@@ -8,7 +8,6 @@
*/ */
#endregion #endregion
using System;
using OpenRA.Widgets; using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets.Logic namespace OpenRA.Mods.Common.Widgets.Logic

View File

@@ -92,11 +92,11 @@
<Compile Include="Traits\World\WormManager.cs" /> <Compile Include="Traits\World\WormManager.cs" />
<Compile Include="Warheads\ChangeOwnerWarhead.cs" /> <Compile Include="Warheads\ChangeOwnerWarhead.cs" />
<Compile Include="Widgets\BuildPaletteWidget.cs" /> <Compile Include="Widgets\BuildPaletteWidget.cs" />
<Compile Include="Widgets\Logic\IngameChromeLogic.cs" />
<Compile Include="Widgets\MoneyBinWidget.cs" /> <Compile Include="Widgets\MoneyBinWidget.cs" />
<Compile Include="Widgets\SupportPowerBinWidget.cs" /> <Compile Include="Widgets\SupportPowerBinWidget.cs" />
<Compile Include="Widgets\SlidingContainerWidget.cs" /> <Compile Include="Widgets\SlidingContainerWidget.cs" />
<Compile Include="Traits\Render\WithAttackOverlay.cs" /> <Compile Include="Traits\Render\WithAttackOverlay.cs" />
<Compile Include="Widgets\Logic\SlidingRadarBinLogic.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup> <PropertyGroup>

View File

@@ -1,122 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.D2k.Widgets;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets.Logic
{
public class IngameChromeLogic
{
readonly Widget ingameRoot;
readonly Widget worldRoot;
readonly Widget menuRoot;
readonly Widget playerRoot;
readonly World world;
[ObjectCreator.UseCtor]
public IngameChromeLogic(World world)
{
this.world = world;
ingameRoot = Ui.Root.Get("INGAME_ROOT");
worldRoot = ingameRoot.Get("WORLD_ROOT");
menuRoot = ingameRoot.Get("MENU_ROOT");
playerRoot = worldRoot.Get("PLAYER_ROOT");
InitRootWidgets();
if (world.LocalPlayer == null)
InitObserverWidgets();
else
InitPlayerWidgets();
}
void InitRootWidgets()
{
Game.LoadWidget(world, "CHAT_PANEL", worldRoot, new WidgetArgs());
world.GameOver += () =>
{
worldRoot.RemoveChildren();
menuRoot.RemoveChildren();
Game.LoadWidget(world, "LEAVE_MAP_WIDGET", menuRoot, new WidgetArgs());
};
}
void InitObserverWidgets()
{
Game.LoadWidget(world, "OBSERVER_WIDGETS", playerRoot, new WidgetArgs());
}
enum RadarBinState { Closed, BinAnimating, RadarAnimating, Open }
void InitPlayerWidgets()
{
var playerWidgets = Game.LoadWidget(world, "PLAYER_WIDGETS", playerRoot, new WidgetArgs());
var radarActive = false;
var binState = RadarBinState.Closed;
var radarBin = playerWidgets.Get<SlidingContainerWidget>("INGAME_RADAR_BIN");
radarBin.IsOpen = () => radarActive || binState > RadarBinState.BinAnimating;
radarBin.AfterOpen = () => binState = RadarBinState.RadarAnimating;
radarBin.AfterClose = () => binState = RadarBinState.Closed;
var radarMap = radarBin.Get<RadarWidget>("RADAR_MINIMAP");
radarMap.IsEnabled = () => radarActive && binState >= RadarBinState.RadarAnimating;
radarMap.AfterOpen = () => binState = RadarBinState.Open;
radarMap.AfterClose = () => binState = RadarBinState.BinAnimating;
radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-" + world.LocalPlayer.Country.Race;
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var powerBar = radarBin.Get<ResourceBarWidget>("POWERBAR");
powerBar.IndicatorCollection = "power-" + world.LocalPlayer.Country.Race;
powerBar.GetProvided = () => powerManager.PowerProvided;
powerBar.GetUsed = () => powerManager.PowerDrained;
powerBar.TooltipFormat = "Power Usage: {0}/{1}";
powerBar.GetBarColor = () =>
{
if (powerManager.PowerState == PowerState.Critical)
return Color.Red;
if (powerManager.PowerState == PowerState.Low)
return Color.Orange;
return Color.LimeGreen;
};
var cachedRadarActive = false;
var sidebarTicker = playerWidgets.Get<LogicTickerWidget>("SIDEBAR_TICKER");
sidebarTicker.OnTick = () =>
{
// Update radar bin
radarActive = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (radarActive != cachedRadarActive)
Sound.PlayNotification(world.Map.Rules, null, "Sounds", radarActive ? "RadarUp" : "RadarDown", null);
cachedRadarActive = radarActive;
// Switch to observer mode after win/loss
if (world.ObserveAfterWinOrLose && world.LocalPlayer.WinState != WinState.Undefined)
Game.RunAfterTick(() =>
{
playerRoot.RemoveChildren();
InitObserverWidgets();
});
};
}
}
}

View File

@@ -0,0 +1,60 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Drawing;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Widgets;
using OpenRA.Mods.D2k.Widgets;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Widgets;
using OpenRA.Mods.RA.Widgets.Logic;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.D2k.Widgets.Logic
{
public class SlidingRadarBinLogic
{
enum RadarBinState { Closed, BinAnimating, RadarAnimating, Open }
[ObjectCreator.UseCtor]
public SlidingRadarBinLogic(Widget widget, World world)
{
var radarActive = false;
var binState = RadarBinState.Closed;
var radarBin = widget.Get<SlidingContainerWidget>("INGAME_RADAR_BIN");
radarBin.IsOpen = () => radarActive || binState > RadarBinState.BinAnimating;
radarBin.AfterOpen = () => binState = RadarBinState.RadarAnimating;
radarBin.AfterClose = () => binState = RadarBinState.Closed;
var radarMap = radarBin.Get<RadarWidget>("RADAR_MINIMAP");
radarMap.IsEnabled = () => radarActive && binState >= RadarBinState.RadarAnimating;
radarMap.AfterOpen = () => binState = RadarBinState.Open;
radarMap.AfterClose = () => binState = RadarBinState.BinAnimating;
radarBin.Get<ImageWidget>("RADAR_BIN_BG").GetImageCollection = () => "chrome-" + world.LocalPlayer.Country.Race;
var cachedRadarActive = false;
var radarTicker = widget.Get<LogicTickerWidget>("RADAR_TICKER");
radarTicker.OnTick = () =>
{
// Update radar bin
radarActive = world.ActorsWithTrait<ProvidesRadar>()
.Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive);
if (radarActive != cachedRadarActive)
Sound.PlayNotification(world.Map.Rules, null, "Sounds", radarActive ? "RadarUp" : "RadarDown", null);
cachedRadarActive = radarActive;
};
}
}
}

View File

@@ -997,8 +997,6 @@ Rules:
Loop: true Loop: true
LuaScript: LuaScript:
Scripts: shellmap.lua Scripts: shellmap.lua
LoadWidgetAtGameStart:
Widget: MENU_BACKGROUND
LST: LST:
Mobile: Mobile:
Speed: 42 Speed: 42

View File

@@ -6,7 +6,7 @@ World:
ScreenMap: ScreenMap:
ActorMap: ActorMap:
LoadWidgetAtGameStart: LoadWidgetAtGameStart:
Widget: INGAME_ROOT ShellmapRoot: MENU_BACKGROUND
MenuPaletteEffect: MenuPaletteEffect:
MenuEffect: Desaturated MenuEffect: Desaturated
CloakPaletteEffect: CloakPaletteEffect:

View File

@@ -6,7 +6,7 @@ chrome-atreides: chrome-atreides.png
radar: 297,31,210,222 radar: 297,31,210,222
tooltip-bg: 0,288,272,136 tooltip-bg: 0,288,272,136
power-atreides: chrome-atreides.png sidebar-bits: chrome-atreides.png
power-indicator: 187,4,4,7 power-indicator: 187,4,4,7
palette-atreides: chrome-atreides.png palette-atreides: chrome-atreides.png
@@ -43,9 +43,6 @@ chrome-harkonnen: chrome-harkonnen.png
radar: 297,31,210,222 radar: 297,31,210,222
tooltip-bg: 0,288,272,136 tooltip-bg: 0,288,272,136
power-harkonnen: chrome-harkonnen.png
power-indicator: 187,4,4,7
palette-harkonnen: chrome-harkonnen.png palette-harkonnen: chrome-harkonnen.png
top: 297,288,201,9 top: 297,288,201,9
dock-top: 498,274,14,23 dock-top: 498,274,14,23
@@ -80,9 +77,6 @@ chrome-ordos: chrome-ordos.png
radar: 297,31,210,222 radar: 297,31,210,222
tooltip-bg: 0,288,272,136 tooltip-bg: 0,288,272,136
power-ordos: chrome-ordos.png
power-indicator: 187,4,4,7
palette-ordos: chrome-ordos.png palette-ordos: chrome-ordos.png
top: 297,288,201,9 top: 297,288,201,9
dock-top: 498,274,14,23 dock-top: 498,274,14,23

View File

@@ -34,12 +34,14 @@ Container@PLAYER_WIDGETS:
Font: Bold Font: Bold
Key: escape Shift Key: escape Shift
SlidingContainer@INGAME_RADAR_BIN: SlidingContainer@INGAME_RADAR_BIN:
Logic: SlidingRadarBinLogic
X: WINDOW_RIGHT-215 X: WINDOW_RIGHT-215
Y: 0 Y: 0
OpenOffset: 0,29 OpenOffset: 0,29
ClosedOffset: 0,-166 ClosedOffset: 0,-166
AnimationLength: 15 AnimationLength: 15
Children: Children:
LogicTicker@RADAR_TICKER:
Image@RADAR_BIN_BG: Image@RADAR_BIN_BG:
ImageName: radar ImageName: radar
Radar@RADAR_MINIMAP: Radar@RADAR_MINIMAP:
@@ -48,6 +50,7 @@ Container@PLAYER_WIDGETS:
Width: 192 Width: 192
Height: 192 Height: 192
ResourceBar@POWERBAR: ResourceBar@POWERBAR:
Logic: IngamePowerBarLogic
X: 42 X: 42
Y: 205 Y: 205
Width: 138 Width: 138

View File

@@ -1,5 +1,5 @@
Container@INGAME_ROOT: Container@INGAME_ROOT:
Logic: IngameChromeLogic Logic: LoadIngamePlayerOrObserverUILogic
Children: Children:
Container@WORLD_ROOT: Container@WORLD_ROOT:
Children: Children:

View File

@@ -116,8 +116,6 @@ Smudges:
Rules: Rules:
World: World:
LoadWidgetAtGameStart:
Widget: MAINMENU
-CrateSpawner: -CrateSpawner:
-SpawnMPUnits: -SpawnMPUnits:
-MPStartLocations: -MPStartLocations:

View File

@@ -6,7 +6,6 @@ World:
ScreenMap: ScreenMap:
ActorMap: ActorMap:
LoadWidgetAtGameStart: LoadWidgetAtGameStart:
Widget: INGAME_ROOT
ScreenShaker: ScreenShaker:
BuildingInfluence: BuildingInfluence:
ChooseBuildTabOnSelect: ChooseBuildTabOnSelect:

View File

@@ -1274,8 +1274,6 @@ Rules:
ValuePerUnit: 0 ValuePerUnit: 0
LuaScript: LuaScript:
Scripts: desert-shellmap.lua Scripts: desert-shellmap.lua
LoadWidgetAtGameStart:
Widget: MAINMENU
-StartGameNotification: -StartGameNotification:
OILB: OILB:
CashTrickler: CashTrickler:

View File

@@ -6,7 +6,6 @@ World:
ScreenMap: ScreenMap:
ActorMap: ActorMap:
LoadWidgetAtGameStart: LoadWidgetAtGameStart:
Widget: INGAME_ROOT
ScreenShaker: ScreenShaker:
MenuPaletteEffect: MenuPaletteEffect:
WaterPaletteRotation: WaterPaletteRotation:

View File

@@ -6,7 +6,7 @@ chrome-gdi: chrome-gdi.png
tooltip-bg: 0,288,272,136 tooltip-bg: 0,288,272,136
radar: 297,31,210,222 radar: 297,31,210,222
power-gdi: chrome-gdi.png sidebar-bits: chrome-gdi.png
power-indicator: 187,4,4,7 power-indicator: 187,4,4,7
palette-gdi: chrome-gdi.png palette-gdi: chrome-gdi.png
@@ -43,9 +43,6 @@ chrome-nod: chrome-nod.png
tooltip-bg: 0,288,272,136 tooltip-bg: 0,288,272,136
radar: 297,31,210,222 radar: 297,31,210,222
power-nod: chrome-nod.png
power-indicator: 187,4,4,7
palette-nod: chrome-nod.png palette-nod: chrome-nod.png
top: 297,288,201,9 top: 297,288,201,9
dock-top: 498,274,14,23 dock-top: 498,274,14,23

View File

@@ -36,12 +36,14 @@ Container@PLAYER_WIDGETS:
Font: Bold Font: Bold
Key: escape Shift Key: escape Shift
SlidingContainer@INGAME_RADAR_BIN: SlidingContainer@INGAME_RADAR_BIN:
Logic: SlidingRadarBinLogic
X: WINDOW_RIGHT-215 X: WINDOW_RIGHT-215
Y: 0 Y: 0
OpenOffset: 0,29 OpenOffset: 0,29
ClosedOffset: 0,-166 ClosedOffset: 0,-166
AnimationLength: 15 AnimationLength: 15
Children: Children:
LogicTicker@RADAR_TICKER:
Image@RADAR_BIN_BG: Image@RADAR_BIN_BG:
ImageName: radar ImageName: radar
Radar@RADAR_MINIMAP: Radar@RADAR_MINIMAP:
@@ -50,6 +52,7 @@ Container@PLAYER_WIDGETS:
Width: 192 Width: 192
Height: 192 Height: 192
ResourceBar@POWERBAR: ResourceBar@POWERBAR:
Logic: IngamePowerBarLogic
X: 42 X: 42
Y: 205 Y: 205
Width: 138 Width: 138

View File

@@ -1,5 +1,5 @@
Container@INGAME_ROOT: Container@INGAME_ROOT:
Logic: IngameChromeLogic Logic: LoadIngamePlayerOrObserverUILogic
Children: Children:
Container@WORLD_ROOT: Container@WORLD_ROOT:
Children: Children:

View File

@@ -41,7 +41,6 @@ Rules:
-SpawnMPUnits: -SpawnMPUnits:
-MPStartLocations: -MPStartLocations:
LoadWidgetAtGameStart: LoadWidgetAtGameStart:
Widget: MAINMENU
Sequences: Sequences:

View File

@@ -6,7 +6,6 @@ World:
ScreenMap: ScreenMap:
ActorMap: ActorMap:
LoadWidgetAtGameStart: LoadWidgetAtGameStart:
Widget: INGAME_ROOT
MenuPaletteEffect: MenuPaletteEffect:
BuildingInfluence: BuildingInfluence:
ChooseBuildTabOnSelect: ChooseBuildTabOnSelect: