Convert masses of HashSet<string> to BitSet<DamageType>

This commit is contained in:
Chris Forbes
2018-07-27 22:24:51 -07:00
committed by Paul Chote
parent 6d12e84bd9
commit d4ef841678
29 changed files with 86 additions and 62 deletions

View File

@@ -9,8 +9,7 @@
*/
#endregion
using System.Collections.Generic;
using OpenRA.Mods.Common.Warheads;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound
@@ -26,7 +25,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
[Desc("Damage types that this should be used for (defined on the warheads).",
"If empty, this will be used as the default sound for all death types.")]
public readonly HashSet<string> DeathTypes = new HashSet<string>();
public readonly BitSet<DamageType> DeathTypes = default(BitSet<DamageType>);
public override object Create(ActorInitializer init) { return new DeathSounds(this); }
}
@@ -41,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
if (IsTraitDisabled)
return;
if (Info.DeathTypes.Count == 0 || e.Damage.DamageTypes.Overlaps(Info.DeathTypes))
if (!Info.DeathTypes.IsEmpty || e.Damage.DamageTypes.Overlaps(Info.DeathTypes))
self.PlayVoiceLocal(Info.Voice, Info.VolumeMultiplier);
}
}