Upgrade TS to replace RenderUnit with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
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@@ -233,6 +233,8 @@ VISSML:
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WanderMoveRadius: 2
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WanderMoveRadius: 2
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MinMoveDelayInTicks: 30
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MinMoveDelayInTicks: 30
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MaxMoveDelayInTicks: 60
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MaxMoveDelayInTicks: 60
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WithFacingSpriteBody:
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AutoSelectionSize:
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VISLRG:
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VISLRG:
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Inherits: ^Viceroid
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Inherits: ^Viceroid
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@@ -250,6 +252,8 @@ VISLRG:
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MaxMoveDelayInTicks: 45
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MaxMoveDelayInTicks: 45
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Mobile:
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Mobile:
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Crushes: crate, infantry
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Crushes: crate, infantry
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WithFacingSpriteBody:
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AutoSelectionSize:
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CIV1:
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CIV1:
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Inherits: ^CivilianInfantry
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Inherits: ^CivilianInfantry
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@@ -129,8 +129,11 @@ GGHUNT:
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Type: Light
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Type: Light
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RevealsShroud:
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RevealsShroud:
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Range: 7c0
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Range: 7c0
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RenderUnit:
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WithFacingSpriteBody:
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DemoTruck:
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DemoTruck:
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Explodes:
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Explodes:
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Weapon: SuicideBomb
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Weapon: SuicideBomb
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EmptyWeapon: SuicideBomb
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EmptyWeapon: SuicideBomb
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AutoSelectionSize:
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RenderSprites:
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