Replace terniary null checks with coalescing.
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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var variant = resource.Sequences.FirstOrDefault();
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var sequence = rules.Sequences.GetSequence("resources", variant);
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var frame = sequence.Frames != null ? sequence.Frames.Last() : resource.MaxDensity - 1;
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var frame = sequence.Frames?.Last() ?? resource.MaxDensity - 1;
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layerPreview.GetSprite = () => sequence.GetSprite(frame);
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layerPreview.Bounds.Width = tileSize.Width;
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