Refactor classes to structs
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@@ -216,21 +216,32 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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sealed class ActorsAtEnumerator : IEnumerator<Actor>
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struct ActorsAtEnumerator : IEnumerator<Actor>
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{
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InfluenceNode node;
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public ActorsAtEnumerator(InfluenceNode node) { this.node = node; }
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Actor current;
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public ActorsAtEnumerator(InfluenceNode node)
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{
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this.node = node;
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current = null;
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}
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public void Reset() { throw new NotSupportedException(); }
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public Actor Current { get; private set; }
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object IEnumerator.Current { get { return Current; } }
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public Actor Current
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{
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get { return current; }
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}
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object IEnumerator.Current { get { return current; } }
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public void Dispose() { }
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public bool MoveNext()
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{
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while (node != null)
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{
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Current = node.Actor;
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current = node.Actor;
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node = node.Next;
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if (!Current.Disposed)
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if (!current.Disposed)
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return true;
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}
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@@ -238,7 +249,7 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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sealed class ActorsAtEnumerable : IEnumerable<Actor>
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struct ActorsAtEnumerable : IEnumerable<Actor>
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{
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readonly InfluenceNode node;
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public ActorsAtEnumerable(InfluenceNode node) { this.node = node; }
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