Include resources in the editor preview.
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@@ -59,9 +59,7 @@ namespace OpenRA.Editor
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pbMinimap.Image = null;
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try
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{
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var b = Minimap.TerrainBitmap(map, true);
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Minimap.AddStaticResources(map, b);
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pbMinimap.Image = b;
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pbMinimap.Image = Minimap.AddStaticResources(map, Minimap.TerrainBitmap(map, true));
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}
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catch (Exception ed)
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{
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