diff --git a/mods/ra/rules/aircraft.yaml b/mods/ra/rules/aircraft.yaml index df78ba8f6e..4e8a3eb5de 100644 --- a/mods/ra/rules/aircraft.yaml +++ b/mods/ra/rules/aircraft.yaml @@ -7,11 +7,9 @@ BADR: Armor: Type: Light Plane: - CruiseAltitude: 2560 ROT: 5 Speed: 149 Repulsable: False - MaximumPitch: 56 RenderUnit: Cargo: MaxWeight: 10 @@ -46,11 +44,9 @@ BADR.Bomber: Armor: Type: Light Plane: - CruiseAltitude: 2560 ROT: 5 Speed: 149 Repulsable: False - MaximumPitch: 56 AmmoPool: Ammo: 7 RenderUnit: @@ -100,13 +96,11 @@ MIG: AttackPlane: FacingTolerance: 20 Plane: - CruiseAltitude: 2560 InitialFacing: 192 ROT: 4 Speed: 223 RearmBuildings: afld RepulsionSpeed: 40 - MaximumPitch: 56 AutoTarget: TargetWhenIdle: false TargetWhenDamaged: false @@ -158,13 +152,11 @@ YAK: AttackPlane: FacingTolerance: 20 Plane: - CruiseAltitude: 2560 RearmBuildings: afld InitialFacing: 192 ROT: 4 Speed: 178 RepulsionSpeed: 40 - MaximumPitch: 56 AutoTarget: TargetWhenIdle: false TargetWhenDamaged: false @@ -206,6 +198,7 @@ TRAN: RevealsShroud: Range: 12c0 Helicopter: + CruiseAltitude: 1024 RearmBuildings: hpad InitialFacing: 0 ROT: 5 @@ -254,6 +247,7 @@ HELI: AttackHeli: FacingTolerance: 20 Helicopter: + CruiseAltitude: 1024 RearmBuildings: hpad LandWhenIdle: false InitialFacing: 20 @@ -303,6 +297,7 @@ HIND: AttackHeli: FacingTolerance: 20 Helicopter: + CruiseAltitude: 1024 RearmBuildings: hpad LandWhenIdle: false InitialFacing: 20 @@ -331,7 +326,6 @@ U2: Armor: Type: Heavy Plane: - CruiseAltitude: 2560 ROT: 7 Speed: 373 Repulsable: False