Merge pull request #10992 from pchote/server-maps

Allow Dedicated Servers to query map info from the Resource Center.
This commit is contained in:
Matthias Mailänder
2016-04-03 12:19:41 +02:00
5 changed files with 312 additions and 181 deletions

View File

@@ -326,7 +326,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var startGameButton = lobby.GetOrNull<ButtonWidget>("START_GAME_BUTTON");
if (startGameButton != null)
{
startGameButton.IsDisabled = () => configurationDisabled() ||
startGameButton.IsDisabled = () => configurationDisabled() || Map.Status != MapStatus.Available ||
orderManager.LobbyInfo.Slots.Any(sl => sl.Value.Required && orderManager.LobbyInfo.ClientInSlot(sl.Key) == null) ||
(orderManager.LobbyInfo.GlobalSettings.DisableSingleplayer && orderManager.LobbyInfo.IsSinglePlayer);
@@ -464,8 +464,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
startingUnits.IsDisabled = () => configurationDisabled() || startUnitsLocked.Update(Map);
startingUnits.GetText = () => Map.Status != MapStatus.Available ||
!Map.RulesLoaded || startUnitsLocked.Update(Map) ? "Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass);
startingUnits.GetText = () => !Map.RulesLoaded || startUnitsLocked.Update(Map) ?
"Not Available" : className(orderManager.LobbyInfo.GlobalSettings.StartingUnitsClass);
startingUnits.OnMouseDown = _ =>
{
var classes = startUnitsInfos.Update(Map).Select(a => a.Class).Distinct();
@@ -496,8 +496,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
map => map.Rules.Actors["player"].TraitInfo<PlayerResourcesInfo>());
startingCash.IsDisabled = () => configurationDisabled() || playerResources.Update(Map).DefaultCashLocked;
startingCash.GetText = () => Map.Status != MapStatus.Available ||
!Map.RulesLoaded || playerResources.Update(Map).DefaultCashLocked ? "Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash);
startingCash.GetText = () => !Map.RulesLoaded || playerResources.Update(Map).DefaultCashLocked ?
"Not Available" : "${0}".F(orderManager.LobbyInfo.GlobalSettings.StartingCash);
startingCash.OnMouseDown = _ =>
{
var options = playerResources.Update(Map).SelectableCash.Select(c => new DropDownOption
@@ -533,8 +533,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
techLevelDescription.IsVisible = techLevel.IsVisible;
techLevel.IsDisabled = () => configurationDisabled() || mapOptions.Update(Map).TechLevelLocked;
techLevel.GetText = () => Map.Status != MapStatus.Available ||
!Map.RulesLoaded || mapOptions.Update(Map).TechLevelLocked ? "Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel);
techLevel.GetText = () => !Map.RulesLoaded || mapOptions.Update(Map).TechLevelLocked ?
"Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel);
techLevel.OnMouseDown = _ =>
{
var options = techLevels.Update(Map).Select(c => new DropDownOption
@@ -776,6 +776,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return true;
}
void LoadMapPreviewRules(MapPreview map)
{
new Task(() =>
{
// Force map rules to be loaded on this background thread
var unused = map.Rules;
}).Start();
}
void UpdateCurrentMap()
{
var uid = orderManager.LobbyInfo.GlobalSettings.Map;
@@ -814,8 +823,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
});
}).Start();
}
else if (Map.Status == MapStatus.DownloadAvailable)
LoadMapPreviewRules(Map);
else if (Game.Settings.Game.AllowDownloading)
modData.MapCache.QueryRemoteMapDetails(new[] { uid });
modData.MapCache.QueryRemoteMapDetails(new[] { uid }, LoadMapPreviewRules);
}
void UpdatePlayerList()