Dissolve RA.Buildings namespace.

Move a handfull related, loose traits to RA.Traits as well.
This commit is contained in:
reaperrr
2014-12-25 22:44:37 +01:00
parent 9e806d5869
commit d58807cdb8
57 changed files with 47 additions and 74 deletions

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@@ -12,7 +12,7 @@ using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
namespace OpenRA.Mods.RA.Traits
{
public class BibInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderSpritesInfo>
{

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@@ -16,7 +16,7 @@ using OpenRA.Mods.RA.Render;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
namespace OpenRA.Mods.RA.Traits
{
[Desc("Remove this trait to limit base-walking by cheap or defensive buildings.")]
public class GivesBuildableAreaInfo : TraitInfo<GivesBuildableArea> {}

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@@ -10,7 +10,7 @@
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
namespace OpenRA.Mods.RA.Traits
{
[Desc("A dictionary of buildings placed on the map. Attach this to the world actor.")]
public class BuildingInfluenceInfo : ITraitInfo

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@@ -11,10 +11,9 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
namespace OpenRA.Mods.RA.Traits
{
public static class BuildingUtils
{

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@@ -10,10 +10,9 @@
using System;
using System.Linq;
using OpenRA.Mods.RA.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
namespace OpenRA.Mods.RA.Traits
{
[Desc("Creates a free duplicate of produced units.")]
public class ClonesProducedUnitsInfo : ITraitInfo, Requires<ProductionInfo>, Requires<ExitInfo>

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@@ -12,7 +12,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.RA.Buildings
namespace OpenRA.Mods.RA.Traits
{
public static class FootprintUtils
{

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@@ -16,7 +16,7 @@ using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Effects;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
namespace OpenRA.Mods.RA.Traits
{
[Desc("Building can be repaired by the repair button.")]
public class RepairableBuildingInfo : UpgradableTraitInfo, ITraitInfo, Requires<HealthInfo>