Dissolve RA.Buildings namespace.
Move a handfull related, loose traits to RA.Traits as well.
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@@ -10,7 +10,7 @@
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Buildings
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namespace OpenRA.Mods.RA.Traits
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{
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[Desc("A dictionary of buildings placed on the map. Attach this to the world actor.")]
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public class BuildingInfluenceInfo : ITraitInfo
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