Cleanup, refactoring of stats graph widget.
This commit is contained in:
@@ -23,14 +23,16 @@ namespace OpenRA.Widgets
|
|||||||
public Func<string> GetValueFormat;
|
public Func<string> GetValueFormat;
|
||||||
public Func<string> GetXAxisValueFormat;
|
public Func<string> GetXAxisValueFormat;
|
||||||
public Func<string> GetYAxisValueFormat;
|
public Func<string> GetYAxisValueFormat;
|
||||||
public Func<int> GetVisibleNodeCount;
|
public Func<int> GetXAxisSize;
|
||||||
|
public Func<int> GetYAxisSize;
|
||||||
public Func<string> GetXAxisLabel;
|
public Func<string> GetXAxisLabel;
|
||||||
public Func<string> GetYAxisLabel;
|
public Func<string> GetYAxisLabel;
|
||||||
public Func<bool> GetDisplayYAxisZero;
|
public Func<bool> GetDisplayYAxisZero;
|
||||||
public string ValueFormat = "{0}";
|
public string ValueFormat = "{0}";
|
||||||
public string XAxisValueFormat = "{0}";
|
public string XAxisValueFormat = "{0}";
|
||||||
public string YAxisValueFormat = "{0}";
|
public string YAxisValueFormat = "{0}";
|
||||||
public int VisibleNodeCount = 10;
|
public int XAxisSize = 10;
|
||||||
|
public int YAxisSize = 10;
|
||||||
public string XAxisLabel = "";
|
public string XAxisLabel = "";
|
||||||
public string YAxisLabel = "";
|
public string YAxisLabel = "";
|
||||||
public bool DisplayYAxisZero = true;
|
public bool DisplayYAxisZero = true;
|
||||||
@@ -41,7 +43,8 @@ namespace OpenRA.Widgets
|
|||||||
GetValueFormat = () => ValueFormat;
|
GetValueFormat = () => ValueFormat;
|
||||||
GetXAxisValueFormat = () => XAxisValueFormat;
|
GetXAxisValueFormat = () => XAxisValueFormat;
|
||||||
GetYAxisValueFormat = () => YAxisValueFormat;
|
GetYAxisValueFormat = () => YAxisValueFormat;
|
||||||
GetVisibleNodeCount = () => VisibleNodeCount;
|
GetXAxisSize = () => XAxisSize;
|
||||||
|
GetYAxisSize = () => YAxisSize;
|
||||||
GetXAxisLabel = () => XAxisLabel;
|
GetXAxisLabel = () => XAxisLabel;
|
||||||
GetYAxisLabel = () => YAxisLabel;
|
GetYAxisLabel = () => YAxisLabel;
|
||||||
GetDisplayYAxisZero = () => DisplayYAxisZero;
|
GetDisplayYAxisZero = () => DisplayYAxisZero;
|
||||||
@@ -54,14 +57,16 @@ namespace OpenRA.Widgets
|
|||||||
GetValueFormat = other.GetValueFormat;
|
GetValueFormat = other.GetValueFormat;
|
||||||
GetXAxisValueFormat = other.GetXAxisValueFormat;
|
GetXAxisValueFormat = other.GetXAxisValueFormat;
|
||||||
GetYAxisValueFormat = other.GetYAxisValueFormat;
|
GetYAxisValueFormat = other.GetYAxisValueFormat;
|
||||||
GetVisibleNodeCount = other.GetVisibleNodeCount;
|
GetXAxisSize = other.GetXAxisSize;
|
||||||
|
GetYAxisSize = other.GetYAxisSize;
|
||||||
GetXAxisLabel = other.GetXAxisLabel;
|
GetXAxisLabel = other.GetXAxisLabel;
|
||||||
GetYAxisLabel = other.GetYAxisLabel;
|
GetYAxisLabel = other.GetYAxisLabel;
|
||||||
GetDisplayYAxisZero = other.GetDisplayYAxisZero;
|
GetDisplayYAxisZero = other.GetDisplayYAxisZero;
|
||||||
ValueFormat = other.ValueFormat;
|
ValueFormat = other.ValueFormat;
|
||||||
XAxisValueFormat = other.XAxisValueFormat;
|
XAxisValueFormat = other.XAxisValueFormat;
|
||||||
YAxisValueFormat = other.YAxisValueFormat;
|
YAxisValueFormat = other.YAxisValueFormat;
|
||||||
VisibleNodeCount = other.VisibleNodeCount;
|
XAxisSize = other.XAxisSize;
|
||||||
|
YAxisSize = other.YAxisSize;
|
||||||
XAxisLabel = other.XAxisLabel;
|
XAxisLabel = other.XAxisLabel;
|
||||||
YAxisLabel = other.YAxisLabel;
|
YAxisLabel = other.YAxisLabel;
|
||||||
DisplayYAxisZero = other.DisplayYAxisZero;
|
DisplayYAxisZero = other.DisplayYAxisZero;
|
||||||
@@ -87,29 +92,32 @@ namespace OpenRA.Widgets
|
|||||||
var tinyBold = Game.Renderer.Fonts["TinyBold"];
|
var tinyBold = Game.Renderer.Fonts["TinyBold"];
|
||||||
var bold = Game.Renderer.Fonts["Bold"];
|
var bold = Game.Renderer.Fonts["Bold"];
|
||||||
|
|
||||||
var visibleNodeCount = GetVisibleNodeCount();
|
var xAxisSize = GetXAxisSize();
|
||||||
var visibleNodeStep = width / visibleNodeCount;
|
var yAxisSize = GetYAxisSize();
|
||||||
|
|
||||||
|
var xStep = width / xAxisSize;
|
||||||
|
var yStep = height / yAxisSize;
|
||||||
|
|
||||||
var actualNodeCount = GetDataSource().First().Second.Count();
|
var actualNodeCount = GetDataSource().First().Second.Count();
|
||||||
var visibleNodeStart = Math.Max(0, actualNodeCount - visibleNodeCount);
|
var visibleNodeStart = Math.Max(0, actualNodeCount - xAxisSize);
|
||||||
var visibleNodeEnd = Math.Max(actualNodeCount, visibleNodeCount);
|
var visibleNodeEnd = Math.Max(actualNodeCount, xAxisSize);
|
||||||
|
|
||||||
float maxValue = GetDataSource().Select(p => p.Second).SelectMany(d => d).Max();
|
float maxValue = GetDataSource().Select(p => p.Second).SelectMany(d => d).Max();
|
||||||
var scale = (100 / maxValue) * 3;
|
var scale = (100 / maxValue) * 3;
|
||||||
|
|
||||||
//todo: make this stuff not draw outside of the RenderBounds
|
//todo: make this stuff not draw outside of the RenderBounds
|
||||||
for (int n = visibleNodeStart, i = 0; n <= visibleNodeEnd; n++, i++)
|
for (int n = visibleNodeStart, x = 0; n <= visibleNodeEnd; n++, x += xStep)
|
||||||
{
|
{
|
||||||
var x = i * visibleNodeStep;
|
|
||||||
Game.Renderer.LineRenderer.DrawLine(origin + new float2(x, 0), origin + new float2(x, -5), Color.White, Color.White);
|
Game.Renderer.LineRenderer.DrawLine(origin + new float2(x, 0), origin + new float2(x, -5), Color.White, Color.White);
|
||||||
tinyBold.DrawText(GetXAxisValueFormat().F(n), origin + new float2(x, 2), Color.White);
|
tinyBold.DrawText(GetXAxisValueFormat().F(n), origin + new float2(x, 2), Color.White);
|
||||||
}
|
}
|
||||||
bold.DrawText(GetXAxisLabel(), origin + new float2(width / 2, 20), Color.White);
|
bold.DrawText(GetXAxisLabel(), origin + new float2(width / 2, 20), Color.White);
|
||||||
|
|
||||||
for (var i = (GetDisplayYAxisZero() ? 0f : height / 10); i <= height; i += height / 10)
|
for (var y = (GetDisplayYAxisZero() ? 0f : yStep); y <= height; y += yStep)
|
||||||
{
|
{
|
||||||
var value = i / scale;
|
var value = y / scale;
|
||||||
Game.Renderer.LineRenderer.DrawLine(origin + new float2(width - 5, -i), origin + new float2(width, -i), Color.White, Color.White);
|
Game.Renderer.LineRenderer.DrawLine(origin + new float2(width - 5, -y), origin + new float2(width, -y), Color.White, Color.White);
|
||||||
tinyBold.DrawText(GetYAxisValueFormat().F(value), origin + new float2(width + 2, -i), Color.White);
|
tinyBold.DrawText(GetYAxisValueFormat().F(value), origin + new float2(width + 2, -y), Color.White);
|
||||||
}
|
}
|
||||||
bold.DrawText(GetYAxisLabel(), origin + new float2(width + 40, -(height / 2)), Color.White);
|
bold.DrawText(GetYAxisLabel(), origin + new float2(width + 40, -(height / 2)), Color.White);
|
||||||
|
|
||||||
@@ -121,16 +129,16 @@ namespace OpenRA.Widgets
|
|||||||
var color = player.ColorRamp.GetColor(0);
|
var color = player.ColorRamp.GetColor(0);
|
||||||
if (data.Any())
|
if (data.Any())
|
||||||
{
|
{
|
||||||
data = data.Reverse().Take(visibleNodeCount).Reverse();
|
data = data.Reverse().Take(xAxisSize).Reverse();
|
||||||
var scaledData = data.Select(d => d * scale);
|
var scaledData = data.Select(d => d * scale);
|
||||||
var x = 0f;
|
var x = 0f;
|
||||||
scaledData.Aggregate((a, b) =>
|
scaledData.Aggregate((a, b) =>
|
||||||
{
|
{
|
||||||
Game.Renderer.LineRenderer.DrawLine(
|
Game.Renderer.LineRenderer.DrawLine(
|
||||||
origin + new float2(x, -a),
|
origin + new float2(x, -a),
|
||||||
origin + new float2(x + visibleNodeStep, -b),
|
origin + new float2(x + xStep, -b),
|
||||||
color, color);
|
color, color);
|
||||||
x += visibleNodeStep;
|
x += xStep;
|
||||||
return b;
|
return b;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -873,7 +873,8 @@ Container@OBSERVER_ROOT:
|
|||||||
ValueFormat:${0}
|
ValueFormat:${0}
|
||||||
XAxisValueFormat:{0}
|
XAxisValueFormat:{0}
|
||||||
YAxisValueFormat:${0:F0}
|
YAxisValueFormat:${0:F0}
|
||||||
VisibleNodeCount:20
|
XAxisSize:20
|
||||||
|
YAxisSize:10
|
||||||
XAxisLabel:m
|
XAxisLabel:m
|
||||||
YAxisLabel:$
|
YAxisLabel:$
|
||||||
DisplayYAxisZero:false
|
DisplayYAxisZero:false
|
||||||
|
|||||||
Reference in New Issue
Block a user