From d5c43c9fdabfa32379470822ae6b0e87e8a74c3d Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Fri, 23 Jul 2010 22:44:59 +1200 Subject: [PATCH] Remove unused code --- OpenRA.Mods.RA/EngineerRepair.cs | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) diff --git a/OpenRA.Mods.RA/EngineerRepair.cs b/OpenRA.Mods.RA/EngineerRepair.cs index de7fce00bc..1dfa79a126 100644 --- a/OpenRA.Mods.RA/EngineerRepair.cs +++ b/OpenRA.Mods.RA/EngineerRepair.cs @@ -15,10 +15,7 @@ using OpenRA.Effects; namespace OpenRA.Mods.RA { - class EngineerRepairInfo : TraitInfo - { - public readonly bool RepairsBridges = true; - } + class EngineerRepairInfo : TraitInfo {} class EngineerRepair : IIssueOrder, IResolveOrder, IOrderCursor, IOrderVoice { @@ -33,10 +30,8 @@ namespace OpenRA.Mods.RA bool CanRepair(Actor self, Actor a) { - if (!a.traits.Contains()) return false; - bool bridge = a.traits.Contains() && !self.Info.Traits.Get().RepairsBridges; - - return (bridge || self.Owner.Stances[a.Owner] == Stance.Ally); + if (!a.traits.Contains()) return false; + return (self.Owner.Stances[a.Owner] == Stance.Ally); } public string CursorForOrder(Actor self, Order order)