fixing crash.

This commit is contained in:
Bob
2010-01-17 14:00:56 +13:00
parent 356b449374
commit d60cc6deb0
3 changed files with 7 additions and 7 deletions

View File

@@ -11,13 +11,13 @@ namespace OpenRa
List<Actor>[,] influence = new List<Actor>[128, 128];
readonly int2 searchDistance = new int2(2,2);
public UnitInfluenceMap()
public UnitInfluenceMap( World world )
{
for (int i = 0; i < 128; i++)
for (int j = 0; j < 128; j++)
influence[ i, j ] = new List<Actor>();
Game.world.ActorRemoved += a => Remove( a, a.traits.GetOrDefault<IOccupySpace>() );
world.ActorRemoved += a => Remove( a, a.traits.GetOrDefault<IOccupySpace>() );
}
public void Tick()