fixing crash.
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@@ -8,12 +8,12 @@ namespace OpenRa
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bool[,] blocked = new bool[128, 128];
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Actor[,] influence = new Actor[128, 128];
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public BuildingInfluenceMap()
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public BuildingInfluenceMap( World world )
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{
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Game.world.ActorAdded +=
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world.ActorAdded +=
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a => { if (a.traits.Contains<Building>())
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ChangeInfluence(a, a.traits.Get<Building>(), true); };
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Game.world.ActorRemoved +=
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world.ActorRemoved +=
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a => { if (a.traits.Contains<Building>())
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ChangeInfluence(a, a.traits.Get<Building>(), false); };
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}
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@@ -11,13 +11,13 @@ namespace OpenRa
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List<Actor>[,] influence = new List<Actor>[128, 128];
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readonly int2 searchDistance = new int2(2,2);
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public UnitInfluenceMap()
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public UnitInfluenceMap( World world )
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{
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for (int i = 0; i < 128; i++)
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for (int j = 0; j < 128; j++)
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influence[ i, j ] = new List<Actor>();
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Game.world.ActorRemoved += a => Remove( a, a.traits.GetOrDefault<IOccupySpace>() );
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world.ActorRemoved += a => Remove( a, a.traits.GetOrDefault<IOccupySpace>() );
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}
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public void Tick()
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@@ -27,8 +27,8 @@ namespace OpenRa
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FileSystem.MountTemporary( new Package( Map.Theater + ".mix" ) );
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TileSet = new TileSet( Map.TileSuffix );
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BuildingInfluence = new BuildingInfluenceMap();
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UnitInfluence = new UnitInfluenceMap();
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BuildingInfluence = new BuildingInfluenceMap( this );
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UnitInfluence = new UnitInfluenceMap( this );
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oreFrequency = (int)(Rules.General.GrowthRate * 60 * 25);
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oreTicks = oreFrequency;
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