don't hardcode the RALoadScreenImage
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@@ -41,7 +41,7 @@ namespace OpenRA.Mods.RA
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r = Game.Renderer;
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if (r == null) return;
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var s = new Sheet("mods/ra/uibits/loadscreen.png");
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var s = new Sheet(Info["LoadScreenImage"]);
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Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha);
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Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha);
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StripeRect = new Rectangle(0, Renderer.Resolution.Height/2 - 128, Renderer.Resolution.Width, 256);
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