Fix editor area/actor deselection bugs
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@@ -29,11 +29,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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this.widget = widget;
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editor = widget.Parent.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR");
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editor.DefaultBrush.SelectionChanged += HandleSelectionChanged;
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editor.DefaultBrush.UpdateSelectedTab += HandleUpdateSelectedTab;
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tabContainer = widget.Get("MAP_EDITOR_TAB_CONTAINER");
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SetupTab(null, "SELECT_WIDGETS", MenuType.Select);
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SetupTab("SELECT_TAB", "SELECT_WIDGETS", MenuType.Select);
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SetupTab("TILES_TAB", "TILE_WIDGETS", MenuType.Tiles);
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SetupTab("OVERLAYS_TAB", "LAYER_WIDGETS", MenuType.Layers);
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SetupTab("ACTORS_TAB", "ACTOR_WIDGETS", MenuType.Actors);
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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protected override void Dispose(bool disposing)
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{
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editor.DefaultBrush.SelectionChanged -= HandleSelectionChanged;
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editor.DefaultBrush.UpdateSelectedTab -= HandleUpdateSelectedTab;
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base.Dispose(disposing);
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}
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@@ -55,6 +55,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var tab = tabContainer.Get<ButtonWidget>(buttonId);
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tab.IsHighlighted = () => menuType == tabType;
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tab.OnClick = () => menuType = SelectTab(tabType);
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if (tabType == MenuType.Select)
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tab.IsDisabled = () => !editor.DefaultBrush.Selection.HasSelection;
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}
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var container = widget.Parent.Get<ContainerWidget>(tabId);
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@@ -63,26 +66,19 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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MenuType SelectTab(MenuType newMenuType)
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{
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if (menuType == MenuType.Select)
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{
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editor.SetBrush(editor.DefaultBrush);
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editor.DefaultBrush.ClearSelection();
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}
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if (newMenuType != MenuType.Select)
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lastSelectedTab = newMenuType;
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return newMenuType;
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}
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void HandleSelectionChanged()
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void HandleUpdateSelectedTab()
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{
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var actor = editor.DefaultBrush.Selection.Actor;
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var area = editor.DefaultBrush.Selection.Area;
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var hasSelection = editor.DefaultBrush.Selection.HasSelection;
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if (menuType != MenuType.Select && (actor != null || area != null))
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if (menuType != MenuType.Select && hasSelection)
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menuType = MenuType.Select;
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else if (menuType == MenuType.Select && actor == null && area == null)
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else if (menuType == MenuType.Select && !hasSelection)
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menuType = lastSelectedTab;
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}
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}
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