From 3b36ddfc54065cb12277795d60ae5049bff56b21 Mon Sep 17 00:00:00 2001 From: deniz1a Date: Sat, 15 Aug 2015 03:16:54 +0300 Subject: [PATCH] Removes LocalPlayer check from HideMapCrateAction and RevealMapCrateAction. Fixes #9063. Fixes #9127. --- .../Traits/Crates/HideMapCrateAction.cs | 4 +--- .../Traits/Crates/RevealMapCrateAction.cs | 19 +++++++------------ 2 files changed, 8 insertions(+), 15 deletions(-) diff --git a/OpenRA.Mods.Common/Traits/Crates/HideMapCrateAction.cs b/OpenRA.Mods.Common/Traits/Crates/HideMapCrateAction.cs index 97c5485f0d..c9662b10d5 100644 --- a/OpenRA.Mods.Common/Traits/Crates/HideMapCrateAction.cs +++ b/OpenRA.Mods.Common/Traits/Crates/HideMapCrateAction.cs @@ -32,9 +32,7 @@ namespace OpenRA.Mods.Common.Traits public override void Activate(Actor collector) { - if (collector.Owner == collector.World.LocalPlayer) - collector.Owner.Shroud.ResetExploration(); - + collector.Owner.Shroud.ResetExploration(); base.Activate(collector); } } diff --git a/OpenRA.Mods.Common/Traits/Crates/RevealMapCrateAction.cs b/OpenRA.Mods.Common/Traits/Crates/RevealMapCrateAction.cs index 08bb3a8ec8..f9b7f46726 100644 --- a/OpenRA.Mods.Common/Traits/Crates/RevealMapCrateAction.cs +++ b/OpenRA.Mods.Common/Traits/Crates/RevealMapCrateAction.cs @@ -8,8 +8,6 @@ */ #endregion -using OpenRA.Traits; - namespace OpenRA.Mods.Common.Traits { [Desc("Reveals the entire map.")] @@ -31,18 +29,15 @@ namespace OpenRA.Mods.Common.Traits this.info = info; } - bool ShouldReveal(Player collectingPlayer) - { - if (info.IncludeAllies) - return collectingPlayer.World.LocalPlayer != null && - collectingPlayer.Stances[collectingPlayer.World.LocalPlayer] == Stance.Ally; - - return collectingPlayer == collectingPlayer.World.LocalPlayer; - } - public override void Activate(Actor collector) { - if (ShouldReveal(collector.Owner)) + if (info.IncludeAllies) + { + foreach (var player in collector.World.Players) + if (collector.Owner.IsAlliedWith(player)) + player.Shroud.ExploreAll(player.World); + } + else collector.Owner.Shroud.ExploreAll(collector.World); base.Activate(collector);