Add the 9th Dark Tournament map as "Oil Spill"
This commit is contained in:
committed by
Matthias Mailänder
parent
1a177bc2de
commit
d6e9cdab5b
BIN
mods/ra/maps/oil-spill/map.bin
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BIN
mods/ra/maps/oil-spill/map.bin
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BIN
mods/ra/maps/oil-spill/map.png
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mods/ra/maps/oil-spill/map.png
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After Width: | Height: | Size: 3.1 KiB |
309
mods/ra/maps/oil-spill/map.yaml
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309
mods/ra/maps/oil-spill/map.yaml
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@@ -0,0 +1,309 @@
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MapFormat: 11
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RequiresMod: ra
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Title: Oil Spill
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Author: Super Newbie
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Tileset: DESERT
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MapSize: 120,120
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Bounds: 1,1,118,118
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Visibility: Lobby
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Categories: Minigame
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Faction: england
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Faction: england
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Enemies: Multi0, Multi1, Multi2, Multi3
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PlayerReference@Multi0:
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Name: Multi0
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi1:
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Name: Multi1
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi2:
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Name: Multi2
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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PlayerReference@Multi3:
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Name: Multi3
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Playable: True
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AllowBots: False
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LockFaction: True
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Faction: allies
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Enemies: Creeps
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Actors:
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Actor1: rock1
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Owner: Neutral
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Location: 112,21
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Actor2: tc01
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Owner: Neutral
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Location: 50,4
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Actor3: tc01
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Owner: Neutral
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Location: 117,23
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Actor4: tc01
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Owner: Neutral
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Location: 115,31
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Actor5: tc01
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Owner: Neutral
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Location: 113,13
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Actor6: tc01
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Owner: Neutral
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Location: 108,3
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Actor7: v37
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Owner: Neutral
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Location: 66,3
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Actor8: v30
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Owner: Neutral
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Location: 69,2
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Actor9: v31
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Owner: Neutral
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Location: 48,3
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Actor10: v24
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Owner: Neutral
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Location: 46,3
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Actor12: v24
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Owner: Neutral
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Location: 117,102
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Actor13: tc01
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Owner: Neutral
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Location: 94,116
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Actor14: tc01
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Owner: Neutral
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Location: 102,111
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Actor15: t08
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Owner: Neutral
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Location: 105,4
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Actor18: rock6
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Owner: Neutral
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Location: 15,114
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Actor19: rock7
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Owner: Neutral
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Location: 41,112
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Actor20: rock6
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Owner: Neutral
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Location: 74,113
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Actor21: tc01
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Owner: Neutral
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Location: 31,113
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Actor22: tc01
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Owner: Neutral
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Location: 62,113
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Actor23: t08
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Owner: Neutral
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Location: 74,112
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Actor24: v25
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Owner: Neutral
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Location: 116,99
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Actor26: tc01
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Owner: Neutral
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Location: 3,30
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Actor25: tc01
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Owner: Neutral
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Location: 4,36
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Actor27: rock2
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Owner: Neutral
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Location: 5,81
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Actor28: v21
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Owner: Neutral
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Location: 3,88
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Actor29: v30
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Owner: Neutral
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Location: 2,91
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Actor30: t08
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Owner: Neutral
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Location: 5,41
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Actor31: tc01
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Owner: Neutral
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Location: 72,34
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Actor32: t08
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Owner: Neutral
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Location: 71,34
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Actor33: tc01
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Owner: Neutral
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Location: 82,44
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Actor36: oilb
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Owner: Neutral
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Location: 51,51
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Actor37: oilb
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Owner: Neutral
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Location: 67,51
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Actor38: oilb
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Owner: Neutral
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Location: 51,67
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Actor39: oilb
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Owner: Neutral
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Location: 67,67
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Actor44: oilb
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Owner: Neutral
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Location: 46,82
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Actor45: oilb
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Owner: Neutral
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Location: 36,72
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Actor46: oilb
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Owner: Neutral
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Location: 72,82
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Actor47: oilb
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Owner: Neutral
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Location: 36,46
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Actor48: oilb
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Owner: Neutral
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Location: 46,36
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Actor49: oilb
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Owner: Neutral
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Location: 82,46
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Actor50: oilb
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Owner: Neutral
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Location: 72,36
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Actor53: oilb
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Owner: Neutral
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Location: 59,34
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Actor54: oilb
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Owner: Neutral
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Location: 34,59
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Actor55: oilb
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Owner: Neutral
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Location: 59,84
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Actor56: oilb
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Owner: Neutral
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Location: 84,59
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OilBottomLeft2: oilb
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Location: 18,96
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Owner: Neutral
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OilBottomLeft1: oilb
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Location: 22,100
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Owner: Neutral
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OilBottomRight2: oilb
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Owner: Neutral
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Location: 96,100
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OilBottomRight1: oilb
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Owner: Neutral
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Location: 100,96
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OilTopLeft2: oilb
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Owner: Neutral
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Location: 22,18
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OilTopLeft1: oilb
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Owner: Neutral
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Location: 18,22
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OilTopRight2: oilb
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Location: 100,22
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Owner: Neutral
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OilTopRight1: oilb
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Location: 96,18
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Owner: Neutral
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Actor65: fcom
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Owner: Neutral
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Location: 48,96
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Actor69: fcom
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Owner: Neutral
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Location: 70,96
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Actor70: fcom
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Owner: Neutral
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Location: 22,70
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Actor72: fcom
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Owner: Neutral
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Location: 22,48
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Actor73: fcom
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Owner: Neutral
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Location: 48,22
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Actor71: fcom
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Owner: Neutral
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Location: 70,22
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Actor74: fcom
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Owner: Neutral
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Location: 96,48
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Actor75: fcom
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Owner: Neutral
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Location: 96,70
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Actor77: oilb
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Owner: Neutral
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Location: 82,72
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Actor80: oilb
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Owner: Neutral
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Location: 46,20
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Actor81: oilb
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Owner: Neutral
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Location: 72,20
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Actor82: oilb
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Owner: Neutral
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Location: 46,98
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Actor83: oilb
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Owner: Neutral
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Location: 72,98
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Actor84: oilb
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Owner: Neutral
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Location: 20,72
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Actor85: oilb
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Owner: Neutral
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Location: 20,46
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Actor86: oilb
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Owner: Neutral
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Location: 98,46
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Actor87: oilb
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Owner: Neutral
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Location: 98,72
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OilTopLeft3: oilb
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Owner: Neutral
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Location: 29,29
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OilBottomLeft3: oilb
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Location: 29,89
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Owner: Neutral
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OilTopRight3: oilb
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Location: 89,29
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Owner: Neutral
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OilBottomRight3: oilb
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Owner: Neutral
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Location: 89,89
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Spawn0: mpspawn
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Owner: Neutral
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Location: 31,31
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Spawn1: mpspawn
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Owner: Neutral
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Location: 87,31
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Spawn2: mpspawn
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Owner: Neutral
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Location: 31,87
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Spawn3: mpspawn
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Owner: Neutral
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Location: 87,87
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FCOMTopLeft: fcom
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Owner: Neutral
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Location: 31,31
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FCOMTopRight: fcom
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Owner: Neutral
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Location: 87,31
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FCOMBottomLeft: fcom
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Owner: Neutral
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Location: 31,87
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FCOMBottomRight: fcom
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Owner: Neutral
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Location: 87,87
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Rules: rules.yaml
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Sequences: sequences.yaml
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27
mods/ra/maps/oil-spill/oil-spill.lua
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27
mods/ra/maps/oil-spill/oil-spill.lua
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--[[
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Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
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This file is part of OpenRA, which is free software. It is made
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available to you under the terms of the GNU General Public License
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as published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version. For more
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information, see COPYING.
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]]
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SpawnBuildings =
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{
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{ FCOMTopLeft, OilTopLeft1, OilTopLeft2, OilTopLeft3 },
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{ FCOMTopRight, OilTopRight1, OilTopRight2, OilTopRight3 },
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{ FCOMBottomLeft, OilBottomLeft1, OilBottomLeft2, OilBottomLeft3 },
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{ FCOMBottomRight, OilBottomRight1, OilBottomRight2, OilBottomRight3 },
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}
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WorldLoaded = function()
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for i = 0, 4 do
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local player = Player.GetPlayer("Multi" .. i)
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if player then
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Utils.Do(SpawnBuildings[player.Spawn], function(actor)
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actor.Owner = player
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end)
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end
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end
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end
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215
mods/ra/maps/oil-spill/rules.yaml
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215
mods/ra/maps/oil-spill/rules.yaml
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World:
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LuaScript:
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Scripts: oil-spill.lua
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SpawnMPUnits:
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DropdownVisible: False
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MPStartUnits@mcvonly:
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BaseActor: fcom
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FCOM:
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MustBeDestroyed:
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RequiredForShortGame: true
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Power:
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Amount: 50
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Health:
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HP: 110000
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Production:
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Produces: Building, Defense
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RepairableBuilding:
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||||||
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RepairStep: 700
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PlayerExperience: 25
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RepairingNotification: Repairing
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WithBuildingRepairDecoration:
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||||||
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Image: allyrepair
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Sequence: repair
|
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Position: Center
|
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Palette: player
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||||||
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IsPlayerPalette: True
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||||||
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ProductionBar@Building:
|
||||||
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ProductionType: Building
|
||||||
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ProductionBar@Defense:
|
||||||
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ProductionType: Defense
|
||||||
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Color: 8A8A8A
|
||||||
|
BaseBuilding:
|
||||||
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ProvidesPrerequisite@buildingname:
|
||||||
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|
||||||
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OILB:
|
||||||
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CashTrickler:
|
||||||
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Interval: 250
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||||||
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Amount: 100
|
||||||
|
SpawnActorOnDeath:
|
||||||
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Actor: OILB.Husk
|
||||||
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OwnerType: InternalName
|
||||||
|
|
||||||
|
OILB.Husk:
|
||||||
|
Inherits: ^TechBuilding
|
||||||
|
Inherits@shape: ^2x2Shape
|
||||||
|
Selectable:
|
||||||
|
Priority: 0
|
||||||
|
Bounds: 48,48
|
||||||
|
CapturableProgressBar:
|
||||||
|
CapturableProgressBlink:
|
||||||
|
Building:
|
||||||
|
Footprint: xx xx
|
||||||
|
Dimensions: 2,2
|
||||||
|
Tooltip:
|
||||||
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Name: Husk (Oil Derrick)
|
||||||
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CaptureManager:
|
||||||
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Capturable:
|
||||||
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Types: building-husk
|
||||||
|
TransformOnCapture:
|
||||||
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IntoActor: OILB
|
||||||
|
ForceHealthPercentage: 50
|
||||||
|
Targetable:
|
||||||
|
TargetTypes: building-husk
|
||||||
|
|
||||||
|
E6:
|
||||||
|
Captures@husk:
|
||||||
|
RequiresCondition: !global-reusable-engineers
|
||||||
|
CaptureTypes: building-husk
|
||||||
|
PlayerExperience: 25
|
||||||
|
CaptureDelay: 200
|
||||||
|
EnterCursor: goldwrench
|
||||||
|
Captures@husk-reusable:
|
||||||
|
RequiresCondition: global-reusable-engineers
|
||||||
|
CaptureTypes: building-husk
|
||||||
|
PlayerExperience: 25
|
||||||
|
CaptureDelay: 375
|
||||||
|
EnterCursor: goldwrench
|
||||||
|
ConsumedByCapture: False
|
||||||
|
|
||||||
|
WEAP:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
|
|
||||||
|
PROC:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
|
|
||||||
|
SILO:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
|
|
||||||
|
BRIK:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
|
|
||||||
|
POWR:
|
||||||
|
Power:
|
||||||
|
Amount: 125
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
APWR:
|
||||||
|
Power:
|
||||||
|
Amount: 250
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
TENT:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: fcom
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
DOME:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: anypower
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
SYRD:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: fcom
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
SPEN:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: fcom
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
STEK:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome, tent
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
AFLD:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
AirstrikePower@spyplane:
|
||||||
|
Prerequisites: afld
|
||||||
|
AirstrikePower@parabombs:
|
||||||
|
Prerequisites: afld
|
||||||
|
|
||||||
|
HPAD:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
FIX:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
IRON:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: stek
|
||||||
|
|
||||||
|
PDOX:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: atek
|
||||||
|
ChronoshiftPower@chronoshift:
|
||||||
|
-Prerequisites:
|
||||||
|
-ChronoshiftPower@advancedchronoshift:
|
||||||
|
|
||||||
|
ATEK:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome, tent
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
-MustBeDestroyed:
|
||||||
|
|
||||||
|
FTUR:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: tent
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
|
||||||
|
GUN:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: tent
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
|
||||||
|
GAP:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: atek
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
|
||||||
|
AGUN:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
|
||||||
|
TSLA:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome
|
||||||
|
-SpawnActorsOnSell:
|
||||||
|
|
||||||
|
MECH:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: dome
|
||||||
|
|
||||||
|
E1:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
|
|
||||||
|
E3:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
|
|
||||||
|
E7:
|
||||||
|
Buildable:
|
||||||
|
Prerequisites: ~disabled
|
||||||
4
mods/ra/maps/oil-spill/sequences.yaml
Normal file
4
mods/ra/maps/oil-spill/sequences.yaml
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
oilb.husk: oilb
|
||||||
|
idle: oilb
|
||||||
|
Start: 1
|
||||||
|
Offset: 0,-6
|
||||||
Reference in New Issue
Block a user