Flesh out guided-dock concept; regress on animation continuity in RA mod
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@@ -8,7 +8,7 @@ RefundPercent=50% ; percent of original cost to refund when building/unit
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RepairRate=.016 ; minutes between applying repair step
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URepairPercent=20% ; [units only] percent cost to fully repair as ratio of full cost
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URepairStep=10 ; [units only] hit points to heal per repair 'tick' for units
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BuildSpeed=.8 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
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BuildSpeed=.1 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
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OreGrows=yes ; Does ore grow denser over time?
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OreSpreads=yes ; Does ore spread into adjacent areas
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